InitStaticFileTypes.cc 830 Bytes
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////////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2011, Computer Graphics Group RWTH Aachen University         //
// All rights reserved.                                                       //
////////////////////////////////////////////////////////////////////////////////

#include <ACGL/OpenGL/InitStaticFileTypes.hh>

#include <ACGL/OpenGL/Controller/TextureDataControlFileJPG.hh>
#include <ACGL/OpenGL/Controller/TextureDataControlFilePNG.hh>

using namespace ACGL::OpenGL;

void ACGL::OpenGL::initStaticFileTypes(void)
{
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    ACGL::Utils::debug() << "TextureDataControlFileJPG type ID: " << TextureDataControlFileJPG::registerType() << std::endl;
    ACGL::Utils::debug() << "TextureDataControlFilePNG type ID: " << TextureDataControlFilePNG::registerType() << std::endl;
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}