• Robert Menzel's avatar
    Improved glProgramUniform support · 48e0db85
    Robert Menzel authored
    * OpenGL 4.1 style glProgramUniform functions are provided as mappings
      from an extension or emulation
    * mapping functions now consider OpenGL ES and native support for iOS 5
    * ShaderProgram uses glProgramUniform instead of the EXT version like
      in OpenGL 4.1
    * Easy to query OpenGL version numbers in OpenGL::Tools added
    * clean up in ACGL::init()
    * namespaces in the extension file