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_vectorize.hpp

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  • _vectorize.hpp 4.26 KiB
    ///////////////////////////////////////////////////////////////////////////////////
    /// OpenGL Mathematics (glm.g-truc.net)
    ///
    /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
    /// Permission is hereby granted, free of charge, to any person obtaining a copy
    /// of this software and associated documentation files (the "Software"), to deal
    /// in the Software without restriction, including without limitation the rights
    /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    /// copies of the Software, and to permit persons to whom the Software is
    /// furnished to do so, subject to the following conditions:
    /// 
    /// The above copyright notice and this permission notice shall be included in
    /// all copies or substantial portions of the Software.
    /// 
    /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    /// THE SOFTWARE.
    ///
    /// @ref core
    /// @file glm/core/_vectorize.hpp
    /// @date 2011-10-14 / 2011-10-14
    /// @author Christophe Riccio
    ///////////////////////////////////////////////////////////////////////////////////
    
    #define VECTORIZE2_VEC(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec2<T> func( \
    		detail::tvec2<T> const & v) \
    	{ \
    		return detail::tvec2<T>( \
    			func(v.x), \
    			func(v.y)); \
    	}
    
    #define VECTORIZE3_VEC(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec3<T> func( \
    		detail::tvec3<T> const & v) \
    	{ \
    		return detail::tvec3<T>( \
    			func(v.x), \
    			func(v.y), \
    			func(v.z)); \
    	}
    
    #define VECTORIZE4_VEC(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec4<T> func( \
    		detail::tvec4<T> const & v) \
    	{ \
    		return detail::tvec4<T>( \
    			func(v.x), \
    			func(v.y), \
    			func(v.z), \
    			func(v.w)); \
    	}
    
    #define VECTORIZE_VEC(func) \
    	VECTORIZE2_VEC(func) \
    	VECTORIZE3_VEC(func) \
    	VECTORIZE4_VEC(func)
    
    #define VECTORIZE2_VEC_SCA(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec2<T> func \
    	( \
    		detail::tvec2<T> const & x,  \
    		typename detail::tvec2<T>::value_type const & y \
    	) \
    	{ \
    		return detail::tvec2<T>( \
    			func(x.x, y), \
    			func(x.y, y)); \
    	}
    
    #define VECTORIZE3_VEC_SCA(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec3<T> func \
    	( \
    		detail::tvec3<T> const & x,  \
    		typename detail::tvec3<T>::value_type const & y \
    	) \
    	{ \
    		return detail::tvec3<T>( \
    			func(x.x, y), \
    			func(x.y, y), \
    			func(x.z, y)); \
    	}
    
    #define VECTORIZE4_VEC_SCA(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec4<T> func \
    	( \
    		detail::tvec4<T> const & x,  \
    		typename detail::tvec4<T>::value_type const & y \
    	) \
    	{ \
    		return detail::tvec4<T>( \
    			func(x.x, y), \
    			func(x.y, y), \
    			func(x.z, y), \
    			func(x.w, y)); \
    	}
    
    #define VECTORIZE_VEC_SCA(func) \
    	VECTORIZE2_VEC_SCA(func) \
    	VECTORIZE3_VEC_SCA(func) \
    	VECTORIZE4_VEC_SCA(func)
    
    #define VECTORIZE2_VEC_VEC(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec2<T> func \
    	( \
    		detail::tvec2<T> const & x,  \
    		detail::tvec2<T> const & y \
    	) \
    	{ \
    		return detail::tvec2<T>( \
    			func(x.x, y.x), \
    			func(x.y, y.y)); \
    	}
    
    #define VECTORIZE3_VEC_VEC(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec3<T> func \
    	( \
    		detail::tvec3<T> const & x,  \
    		detail::tvec3<T> const & y \
    	) \
    	{ \
    		return detail::tvec3<T>( \
    			func(x.x, y.x), \
    			func(x.y, y.y), \
    			func(x.z, y.z)); \
    	}
    
    #define VECTORIZE4_VEC_VEC(func) \
    	template <typename T> \
    	GLM_FUNC_QUALIFIER detail::tvec4<T> func \
    	( \
    		detail::tvec4<T> const & x,  \
    		detail::tvec4<T> const & y \
    	) \
    	{ \
    		return detail::tvec4<T>( \
    			func(x.x, y.x), \
    			func(x.y, y.y), \
    			func(x.z, y.z), \
    			func(x.w, y.w)); \
    	}
    
    #define VECTORIZE_VEC_VEC(func) \
    	VECTORIZE2_VEC_VEC(func) \
    	VECTORIZE3_VEC_VEC(func) \
    	VECTORIZE4_VEC_VEC(func)