Skip to content
Snippets Groups Projects
Commit 18ceab66 authored by Janis Born's avatar Janis Born
Browse files

initialize memory in ShaderCreator

parent ed155d8a
No related branches found
No related tags found
No related merge requests found
...@@ -73,7 +73,7 @@ protected: ...@@ -73,7 +73,7 @@ protected:
struct ImportedShader { struct ImportedShader {
std::string fileName; std::string fileName;
Utils::FileHelpers::FileModificationTime modificatonTime; Utils::FileHelpers::FileModificationTime modificatonTime = 0;
}; };
std::vector< ImportedShader > mImportedShaders; // in case the shader imports additional shaders files std::vector< ImportedShader > mImportedShaders; // in case the shader imports additional shaders files
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment