-
- Downloads
-Added ShaderProgramObject and Uniform classes. Those are not used by the state now
-Changed the state controller forcing the user to specify the needed pointers
Showing
- include/ACGL/OpenGL/Controller/ShaderProgramObjectControl.hh 95 additions, 0 deletionsinclude/ACGL/OpenGL/Controller/ShaderProgramObjectControl.hh
- include/ACGL/OpenGL/Controller/StateControl.hh 9 additions, 5 deletionsinclude/ACGL/OpenGL/Controller/StateControl.hh
- include/ACGL/OpenGL/Objects/ShaderProgram.hh 5 additions, 10 deletionsinclude/ACGL/OpenGL/Objects/ShaderProgram.hh
- include/ACGL/OpenGL/Objects/ShaderProgramObject.hh 108 additions, 0 deletionsinclude/ACGL/OpenGL/Objects/ShaderProgramObject.hh
- include/ACGL/OpenGL/Objects/Uniform.hh 119 additions, 38 deletionsinclude/ACGL/OpenGL/Objects/Uniform.hh
- src/ACGL/OpenGL/Controller/ShaderProgramObjectControl.cc 21 additions, 0 deletionssrc/ACGL/OpenGL/Controller/ShaderProgramObjectControl.cc
- src/ACGL/OpenGL/Objects/ShaderProgramObject.cc 19 additions, 0 deletionssrc/ACGL/OpenGL/Objects/ShaderProgramObject.cc
Loading
Please register or sign in to comment