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ACGL
acgl
Commits
7e8af607
Commit
7e8af607
authored
Sep 18, 2013
by
Janis Born
Browse files
ensure correct endianness for decoding and encoding 16 bit raw data using LodePNG
parent
c021ba6b
Changes
1
Hide whitespace changes
Inline
Side-by-side
src/ACGL/OpenGL/Data/TextureDataLoadStore.cc
View file @
7e8af607
...
...
@@ -15,6 +15,7 @@
#include
<cstdio>
#include
<ctime>
#include
<stdexcept>
#include
<fstream>
#include
"lodepng/lodepng.h"
#include
"rgbe/rgbe.hh"
...
...
@@ -163,83 +164,110 @@ bool saveScreenshotWithDate(const std::string& _prefix, const std::string& _file
// library specific load
///////////////////////////////////////////////////////////////////////////////////////////////////
struct
LodepngFile
{
public:
LodepngFile
(
const
std
::
string
&
_filename
)
{
unsigned
int
errorCode
=
lodepng_load_file
(
&
mData
,
&
mSize
,
_filename
.
c_str
());
if
(
errorCode
)
{
std
::
stringstream
errorMsg
;
errorMsg
<<
"LodePNG error while loading file "
<<
_filename
<<
" - "
<<
errorCode
<<
": "
<<
lodepng_error_text
(
errorCode
);
mData
=
nullptr
;
throw
std
::
runtime_error
(
errorMsg
.
str
());
}
}
~
LodepngFile
()
{
free
(
mData
);
}
unsigned
char
*
mData
;
size_t
mSize
;
};
SharedTextureData
loadTextureDataFromLodepng
(
const
std
::
string
&
_filename
)
{
SharedTextureData
data
;
unsigned
int
errorCode
;
unsigned
int
width
,
height
;
unsigned
char
*
png
;
size_t
pngsize
;
LodePNGState
state
;
// Load the PNG file from disk
lodepng_state_init
(
&
state
);
errorCode
=
lodepng_load_file
(
&
png
,
&
pngsize
,
_filename
.
c_str
());
if
(
errorCode
)
try
{
ACGL
::
Utils
::
error
()
<<
"LodePNG error while loading file "
<<
_filename
<<
" - "
<<
errorCode
<<
": "
<<
lodepng_error_text
(
errorCode
)
<<
std
::
endl
;
return
data
;
}
LodepngFile
lodepngFile
(
_filename
);
// Extract metadata (bit depth, color type)
// Extract metadata (bit depth, color type)
errorCode
=
lodepng_inspect
(
&
width
,
&
height
,
&
state
,
lodepngFile
.
mData
,
lodepngFile
.
mSize
);
if
(
errorCode
)
{
std
::
stringstream
errorMsg
;
errorMsg
<<
"LodePNG error "
<<
errorCode
<<
": "
<<
lodepng_error_text
(
errorCode
);
throw
std
::
runtime_error
(
errorMsg
.
str
());
}
errorCode
=
lodepng_inspect
(
&
width
,
&
height
,
&
state
,
png
,
pngsize
);
if
(
errorCode
)
{
ACGL
::
Utils
::
error
()
<<
"LodePNG error "
<<
errorCode
<<
": "
<<
lodepng_error_text
(
errorCode
)
<<
std
::
endl
;
return
data
;
}
unsigned
int
bitdepth
=
state
.
info_png
.
color
.
bitdepth
;
LodePNGColorType
colorType
=
state
.
info_png
.
color
.
colortype
;
unsigned
int
bitdepth
=
state
.
info_png
.
color
.
bitdepth
;
LodePNGColorType
colorType
=
state
.
info_png
.
color
.
colortype
;
unsigned
int
channels
=
0
;
GLenum
glFormat
=
0
;
unsigned
int
channels
=
0
;
GLenum
glFormat
=
0
;
if
(
colorType
==
LCT_GREY
)
{
channels
=
1
;
glFormat
=
GL_RED
;
}
if
(
colorType
==
LCT_GREY_ALPHA
)
{
channels
=
2
;
glFormat
=
GL_RG
;
}
if
(
colorType
==
LCT_RGB
)
{
channels
=
3
;
glFormat
=
GL_RGB
;
}
if
(
colorType
==
LCT_RGBA
)
{
channels
=
4
;
glFormat
=
GL_RGBA
;
}
if
(
colorType
==
LCT_PALETTE
)
{
channels
=
4
;
glFormat
=
GL_RGBA
;
colorType
=
LCT_RGBA
;
}
// force LodePNG to convert paletted data to RGBA
if
(
colorType
==
LCT_GREY
)
{
channels
=
1
;
glFormat
=
GL_RED
;
}
if
(
colorType
==
LCT_GREY_ALPHA
)
{
channels
=
2
;
glFormat
=
GL_RG
;
}
if
(
colorType
==
LCT_RGB
)
{
channels
=
3
;
glFormat
=
GL_RGB
;
}
if
(
colorType
==
LCT_RGBA
)
{
channels
=
4
;
glFormat
=
GL_RGBA
;
}
if
(
colorType
==
LCT_PALETTE
)
{
channels
=
4
;
glFormat
=
GL_RGBA
;
colorType
=
LCT_RGBA
;
}
// force LodePNG to convert paletted data to RGBA
GLenum
glType
=
0
;
if
(
bitdepth
==
8
)
glType
=
GL_UNSIGNED_BYTE
;
if
(
bitdepth
==
16
)
glType
=
GL_UNSIGNED_SHORT
;
GLenum
glType
=
0
;
if
(
bitdepth
==
8
)
glType
=
GL_UNSIGNED_BYTE
;
if
(
bitdepth
==
16
)
glType
=
GL_UNSIGNED_SHORT
;
if
(
bitdepth
==
32
)
glType
=
GL_UNSIGNED_INT
;
if
(
channels
==
0
||
glFormat
==
0
||
glType
==
0
)
{
std
::
stringstream
errorMsg
;
errorMsg
<<
"Could not load "
<<
_filename
<<
": "
<<
"unsupported bit depth or format"
;
throw
std
::
runtime_error
(
errorMsg
.
str
());
}
if
(
channels
==
0
||
glFormat
==
0
||
glType
==
0
)
{
ACGL
::
Utils
::
error
()
<<
"Could not load "
<<
_filename
<<
": "
<<
"unsupported bit depth or format"
<<
std
::
endl
;
return
data
;
}
// Decode the image
unsigned
char
*
image
;
errorCode
=
lodepng_decode_memory
(
&
image
,
&
width
,
&
height
,
lodepngFile
.
mData
,
lodepngFile
.
mSize
,
colorType
,
bitdepth
);
if
(
errorCode
)
{
std
::
stringstream
errorMsg
;
errorMsg
<<
"LodePNG error while decoding file "
<<
_filename
<<
" - "
<<
errorCode
<<
": "
<<
lodepng_error_text
(
errorCode
);
throw
std
::
runtime_error
(
errorMsg
.
str
());
}
// Decode the image
// LodePNG decodes 16 bit PNGs in big endian format ==> Convert
#ifndef ACGL_BIG_ENDIAN
if
(
bitdepth
==
16
)
for
(
int
i
=
0
;
i
<
(
width
*
height
*
channels
*
2
);
i
+=
2
)
std
::
swap
(
image
[
i
],
image
[
i
+
1
]);
#endif
unsigned
char
*
image
;
errorCode
=
lodepng_decode_memory
(
&
image
,
&
width
,
&
height
,
png
,
pngsize
,
colorType
,
bitdepth
);
if
(
errorCode
)
// Wrap the data in a TextureData object
data
=
SharedTextureData
(
new
TextureData
());
data
->
setData
((
GLubyte
*
)
image
);
data
->
setWidth
(
width
);
data
->
setHeight
(
height
);
data
->
setType
(
glType
);
data
->
setFormat
(
glFormat
);
// Flip
data
->
flipVertically
();
}
catch
(
std
::
runtime_error
&
error
)
{
ACGL
::
Utils
::
error
()
<<
"LodePNG error while loading file "
<<
_filename
<<
" - "
<<
errorCode
<<
": "
<<
lodepng_error_text
(
errorCode
)
<<
std
::
endl
;
return
data
;
ACGL
::
Utils
::
error
()
<<
error
.
what
()
<<
std
::
endl
;
}
free
(
png
);
// Wrap the data in a TextureData object
data
=
SharedTextureData
(
new
TextureData
());
data
->
setData
((
GLubyte
*
)
image
);
data
->
setWidth
(
width
);
data
->
setHeight
(
height
);
data
->
setType
(
glType
);
data
->
setFormat
(
glFormat
);
// Flip
data
->
flipVertically
();
return
data
;
}
...
...
@@ -626,6 +654,12 @@ bool saveTextureDataToLodepng( const SharedTextureData &_data, const std::string
return
false
;
}
// LodePNG expects 16 bit image data in big endian format ==> convert
#ifndef ACGL_BIG_ENDIAN
if
(
channelBitCount
==
16
)
for
(
int
i
=
0
;
i
<
_data
->
getWidth
()
*
_data
->
getHeight
()
*
_data
->
getNumberOfChannels
()
*
2
;
i
+=
2
)
std
::
swap
(
processedData
[
i
],
processedData
[
i
+
1
]);
#endif
LodePNGColorType
colorType
;
if
(
channelCount
==
1
)
colorType
=
LCT_GREY
;
...
...
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