-
- Downloads
refactoring of ArrayBuffer and VertexArrayObject
* move mMode fom ArrayBuffer to VAO * add attachAllAttributes method to VAO * allow adding VAO attributes without binding them (location == -1) * store state of previous VAO binding in static field
Showing
- include/ACGL/OpenGL/Controller/ArrayBufferControl.hh 0 additions, 3 deletionsinclude/ACGL/OpenGL/Controller/ArrayBufferControl.hh
- include/ACGL/OpenGL/Objects/ArrayBuffer.hh 16 additions, 5 deletionsinclude/ACGL/OpenGL/Objects/ArrayBuffer.hh
- include/ACGL/OpenGL/Objects/VertexArrayObject.hh 140 additions, 42 deletionsinclude/ACGL/OpenGL/Objects/VertexArrayObject.hh
- include/ACGL/OpenGL/Objects/VertexBufferObject.hh 10 additions, 10 deletionsinclude/ACGL/OpenGL/Objects/VertexBufferObject.hh
- src/ACGL/OpenGL/Controller/ArrayBufferControl.cc 3 additions, 6 deletionssrc/ACGL/OpenGL/Controller/ArrayBufferControl.cc
- src/ACGL/OpenGL/Controller/ArrayBufferControlFileATB.cc 3 additions, 3 deletionssrc/ACGL/OpenGL/Controller/ArrayBufferControlFileATB.cc
- src/ACGL/OpenGL/Controller/VertexBufferObjectControlFileOBJ.cc 296 additions, 291 deletions...CGL/OpenGL/Controller/VertexBufferObjectControlFileOBJ.cc
- src/ACGL/OpenGL/Objects/ArrayBuffer.cc 0 additions, 18 deletionssrc/ACGL/OpenGL/Objects/ArrayBuffer.cc
- src/ACGL/OpenGL/Objects/RenderObject.cc 6 additions, 0 deletionssrc/ACGL/OpenGL/Objects/RenderObject.cc
- src/ACGL/OpenGL/Objects/VertexArrayObject.cc 4 additions, 9 deletionssrc/ACGL/OpenGL/Objects/VertexArrayObject.cc
- src/ACGL/OpenGL/Objects/VertexBufferObject.cc 54 additions, 49 deletionssrc/ACGL/OpenGL/Objects/VertexBufferObject.cc
Loading
Please register or sign in to comment