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add load / save functions for the ACGL binary VAO format
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- include/ACGL/OpenGL/Data/VertexArrayObjectLoadStore.hh 25 additions, 1 deletioninclude/ACGL/OpenGL/Data/VertexArrayObjectLoadStore.hh
- src/ACGL/OpenGL/Data/GeometryDataLoadStore.cc 0 additions, 2 deletionssrc/ACGL/OpenGL/Data/GeometryDataLoadStore.cc
- src/ACGL/OpenGL/Data/VertexArrayObjectLoadStore.cc 18 additions, 6 deletionssrc/ACGL/OpenGL/Data/VertexArrayObjectLoadStore.cc
- src/ACGL/OpenGL/Data/VertexArrayObjectLoadStoreVAO.cc 322 additions, 0 deletionssrc/ACGL/OpenGL/Data/VertexArrayObjectLoadStoreVAO.cc
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