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    • Lars Krecklau's avatar
      - VertexBuffer and FrameBuffer renamed to VertexBufferObject and... · 0a3c77c3
      Lars Krecklau authored
      - VertexBuffer and FrameBuffer renamed to VertexBufferObject and FrameBufferObject respectively. This convention is more consistent regarding the State, which now gets a FrameBufferObject (FBO), VertexBufferObject (VBO) and ShaderProgramObject (SPO)
      - Added controllers and objects to the Controller.hh and Objects.hh respectively
      - Added corresponding managers
      0a3c77c3
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