1. 02 Feb, 2012 1 commit
    • Robert Menzel's avatar
      Moved shared pointer includes · 795bcd09
      Robert Menzel authored
      The shared and weak pointers are now included via ACGL.hh, this way there is one
      one central place to replace the pointers if needed (C++11, TR1, boost, own variant).
      For this, they are placed in a ptr namespace so std:: (C++11) and str::tr1:: (C++98)
      variants as well as boost and own implementations can all get redirected.
      C++11 detection added and correct non-tr1 header include added (should make VS2010
      porting easier).
      795bcd09
  2. 01 Feb, 2012 2 commits
  3. 27 Jan, 2012 1 commit
  4. 18 Jan, 2012 2 commits
  5. 12 Jan, 2012 1 commit
  6. 01 Dec, 2011 4 commits
  7. 29 Nov, 2011 3 commits
  8. 27 Nov, 2011 1 commit
  9. 24 Nov, 2011 1 commit
  10. 23 Nov, 2011 2 commits
  11. 21 Nov, 2011 1 commit
  12. 17 Nov, 2011 6 commits
  13. 10 Nov, 2011 1 commit
  14. 09 Nov, 2011 1 commit
  15. 08 Nov, 2011 1 commit
  16. 03 Nov, 2011 2 commits
  17. 14 Oct, 2011 1 commit
  18. 13 Oct, 2011 2 commits
  19. 11 Oct, 2011 1 commit
  20. 05 Oct, 2011 1 commit
  21. 27 Sep, 2011 3 commits
  22. 26 Sep, 2011 2 commits
    • Robert Menzel's avatar
      added new ShaderProgramControlFiles, fixed minor ShaderProgramControlAutoFiles bug · 8435787d
      Robert Menzel authored
      * ShaderProgramControlFiles is similar to ShaderProgramControlAutoFiles but the files
        have to be named explicitly which makes it possible to share some shaders for different
        ShaderPrograms.
      * Both ShaderProgram controllers share some code, this should get reduced by refactoring.
      * ShaderProgramControlAutoFiles had a copy&paste bug
      8435787d
    • Janis Born's avatar
      Camera: · 26717eef
      Janis Born authored
      * now also updates orientation after updating local coordinate system
        (prevents ControlCamera snapping back to old pitch/yaw after manually
        setting the camera position)
      26717eef