1. 15 Oct, 2015 1 commit
  2. 25 Jun, 2014 1 commit
  3. 25 Jun, 2013 1 commit
  4. 24 Jun, 2013 3 commits
  5. 06 Jan, 2013 1 commit
  6. 24 Aug, 2012 1 commit
  7. 13 Mar, 2012 2 commits
  8. 07 Mar, 2012 1 commit
  9. 10 Feb, 2012 1 commit
  10. 24 Nov, 2011 1 commit
  11. 01 Sep, 2011 1 commit
  12. 19 Aug, 2011 1 commit
    • Lars Krecklau's avatar
      - VertexBuffer and FrameBuffer renamed to VertexBufferObject and... · 0a3c77c3
      Lars Krecklau authored
      - VertexBuffer and FrameBuffer renamed to VertexBufferObject and FrameBufferObject respectively. This convention is more consistent regarding the State, which now gets a FrameBufferObject (FBO), VertexBufferObject (VBO) and ShaderProgramObject (SPO)
      - Added controllers and objects to the Controller.hh and Objects.hh respectively
      - Added corresponding managers
      0a3c77c3
  13. 10 Aug, 2011 4 commits
  14. 04 Aug, 2011 1 commit
  15. 27 Jul, 2011 1 commit