- 03 Feb, 2012 2 commits
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Robert Menzel authored
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Janis Born authored
* remove unused mBufferMappings * warn when mapping multiple locations to same attachment * cap size for bufferMappings at GL_MAX_DRAW_BUFFERS * bind FBO before validate()
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- 02 Feb, 2012 8 commits
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Robert Menzel authored
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Robert Menzel authored
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Robert Menzel authored
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Robert Menzel authored
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Robert Menzel authored
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Robert Menzel authored
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Robert Menzel authored
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Robert Menzel authored
The shared and weak pointers are now included via ACGL.hh, this way there is one one central place to replace the pointers if needed (C++11, TR1, boost, own variant). For this, they are placed in a ptr namespace so std:: (C++11) and str::tr1:: (C++98) variants as well as boost and own implementations can all get redirected. C++11 detection added and correct non-tr1 header include added (should make VS2010 porting easier).
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- 01 Feb, 2012 3 commits
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Janis Born authored
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Janis Born authored
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Janis Born authored
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- 30 Jan, 2012 2 commits
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Lars Krecklau authored
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Lars Krecklau authored
This patch hopefully fixes bug #233, but now we only have static registration of file types. In the future, we may have to find another solution for dynamic file type extensions by shared libraries (IO plugins).
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- 27 Jan, 2012 1 commit
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Robert Menzel authored
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- 18 Jan, 2012 2 commits
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Janis Born authored
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Janis Born authored
* move mMode fom ArrayBuffer to VAO * add attachAllAttributes method to VAO * allow adding VAO attributes without binding them (location == -1) * store state of previous VAO binding in static field
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- 12 Jan, 2012 3 commits
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Janis Born authored
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Robert Menzel authored
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Janis Born authored
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- 11 Jan, 2012 1 commit
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Robert Menzel authored
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- 01 Dec, 2011 4 commits
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Robert Menzel authored
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Robert Menzel authored
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Robert Menzel authored
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Robert Menzel authored
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- 29 Nov, 2011 3 commits
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Robert Menzel authored
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Robert Menzel authored
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- 27 Nov, 2011 1 commit
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Ole Untzelmann authored
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- 24 Nov, 2011 1 commit
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Lars Krecklau authored
* Added constness to the buffers which are hold by the vertex buffer object (otherwise you cannot attach const buffers and there is no reason why this should not be possible) * IMPORTANT: Fixed a major bug in the ACGL RenderObject which caused a wrong mapping to the array buffers! All projects should update to this newest version of ACGL!
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- 23 Nov, 2011 2 commits
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Robert Menzel authored
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Robert Menzel authored
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- 21 Nov, 2011 1 commit
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Lars Krecklau authored
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- 17 Nov, 2011 6 commits
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Lars Krecklau authored
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Lars Krecklau authored
* Fixed warnings in the NURBSCurve class and added an error message when a curve is defined with a missmatching knot vector
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Lars Krecklau authored
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Lars Krecklau authored
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Lars Krecklau authored
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Lars Krecklau authored
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