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  • feature/glm-update
  • master default protected
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Created with Raphaël 2.2.01Feb30Jan2924156230Dec131229Nov19Oct26Aug2524224Jul232017121127Jun2131May2818926Apr2523191110329Mar2723222119151413872129Feb2824222116151413109876532130Jan27181312111Dec29Nov2724232117141098314Oct13116527Sep2622201913121198765432130Aug242319181716121110854128Jul27cleanups and additional TextureBuffer constructorfixed texture bindingMerge branch 'experimental' of file:///data/git-repository/acgl/libraries/acgl into experimentaladded TextureBufferfixed attribute binding problem due to undefined OpenGL behavior, reverted fix in ShaderProgramObject as it breaks the SWP templateMerge branch 'experimental' of /data/git-repository/acgl/libraries/acgl into experimentalArrayBufferControl can now define integer attributesonly query runtime limits that are used more often inside of ACGL oncefix warning in Interpolator.hhadded logging for Android SDK in eclipsefixes for the core profile and warningsAndroid and OpenGL ES 2.0 specific changes, compiles now in NDKtest commit: trying to fix wrong sender email in commits of branchesadded andoid includesfixed missing glTexImage3D bugsmall fix to compile on clangInitial commit of internal OpenGL loader.remerged fix from branch refactorOpenGLObjectscommented out debug outputadded approx equal functions for matrices and vectors in Mathsupport added for #pragma ACGLimportadded method to set multiple shader strings per shader and added more verbose error messagesadded function to get the number of channels from a texture format enumsopport more formats when downloading images from GLrefactored shader type detection, added compute shader detectionadjusted license commentAdapt cmake changesreduced warningsfixed minor bug with wrong static array sizereduced warnings, added GL 4.3 define, added compute shaders to shader filetype detectionchanged license to MIT, added readme* Fixed a bug in the NURBSCurve knot normalization (the offset could have been wrong in certain situations)more robust shader reloadingadded uniform buffer locations for extern, shared mappingsadded support for integer attributesfixed wrong return type in performance timerchanged behavior of replacing color attachments, avoids GL_NONE on attachment 0 (would trigger a mac bug)added vertex divisor default valueupdated cmakeadd Uinform1ui, Uniform1uiControl
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