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  • feature/glm-update
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Created with Raphaël 2.2.011Nov6123Oct212015139720Mar21Jan12614Dec13Nov520Oct30Sep1527Aug87131Jul302764326Jun252118141354328May14865228Apr24231514928Mar26187513Feb1230Jan28327Dec191627Nov261225Oct24232117161519Sep1895432130Aug18171513129529Jul25191612118532128Jun2726252420141076328May2321141310987229Apr262523181615119543228Mar272625131228Feb2725242018171614131211876130Jan2924156230Dec131229Nov19Oct26Aug2524224Jul232017121127Jun2131May2818926Apr2523191110329Mar2723222119151413872129Feb2824222116151413109876532130Jan27181312111Dec29Nov2724232117141098314Oct13116527Sep2622201913121198765432130Aug242319181716121110854128Jul27removed unmaintained testsfixed missing defineDDX bug, wrong object label string fixedattribzte devisor is also available on ESimproved OpenGL ES supportupdated GLM to 0.9.7.1removed deprecated and unsupported functions and updated lodepngfixed OpenGLES definesOpenGL ES 2 and 3 compatibility changesadded debug labels for GL objectsadded debug label support and tests for object label namesMerge branch 'master' of file:///data/git-repository/acgl/libraries/acgladded option to re-route default framebuffer to be not 0added error checkremoved left-over error checkchanged error messagefixed enumMerge branch 'master' of ssh://beatrix.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acglcleanups and added functions to get unsupported GL pointersadd C++11 CXX flags when compiling acgl standaloneset GL_PACK_ALIGNMENT to 1 when downloading textures via getTextureImageRAWinitialize memory in ShaderCreatorfix wrong color conversions between RGB and RGBAfix warning in glmallow setting TextureBuffers as ShaderProgram uniformsadd missing includeupdate cmake submodulefixed button layoutadded hack for analog trigger on windows of xbox 360 gamepadfixed gamepad related crashMerge branch 'master' of ssh://gulden.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acglAdded recenter pose function in Rift controlleradded initial support for QTcompatibility with VStudio 2012Oculus SDK 0.4 compatible SimpleRiftControllerupdated Rift SDK handling and support for 360 gamepad on windowsRift SDK 0.4 support, reduced warnings on VStudio, OculusRiftCamera needs workadded two new rotation modes for the camera classMerge branch 'master' of ssh://beatrix.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acglfixed parsing errors if a wrong locale is set
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