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  • feature/glm-update
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Created with Raphaël 2.2.012Jan614Dec13Nov520Oct30Sep1527Aug87131Jul302764326Jun252118141354328May14865228Apr24231514928Mar26187513Feb1230Jan28327Dec191627Nov261225Oct24232117161519Sep1895432130Aug18171513129529Jul25191612118532128Jun2726252420141076328May2321141310987229Apr262523181615119543228Mar272625131228Feb2725242018171614131211876130Jan2924156230Dec131229Nov19Oct26Aug2524224Jul232017121127Jun2131May2818926Apr2523191110329Mar2723222119151413872129Feb2824222116151413109876532130Jan27181312111Dec29Nov2724232117141098314Oct13116527Sep2622201913121198765432130Aug242319181716121110854128Jul27changed error messagefixed enumMerge branch 'master' of ssh://beatrix.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acglcleanups and added functions to get unsupported GL pointersadd C++11 CXX flags when compiling acgl standaloneset GL_PACK_ALIGNMENT to 1 when downloading textures via getTextureImageRAWinitialize memory in ShaderCreatorfix wrong color conversions between RGB and RGBAfix warning in glmallow setting TextureBuffers as ShaderProgram uniformsadd missing includeupdate cmake submodulefixed button layoutadded hack for analog trigger on windows of xbox 360 gamepadfixed gamepad related crashMerge branch 'master' of ssh://gulden.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acglAdded recenter pose function in Rift controlleradded initial support for QTcompatibility with VStudio 2012Oculus SDK 0.4 compatible SimpleRiftControllerupdated Rift SDK handling and support for 360 gamepad on windowsRift SDK 0.4 support, reduced warnings on VStudio, OculusRiftCamera needs workadded two new rotation modes for the camera classMerge branch 'master' of ssh://beatrix.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acglfixed parsing errors if a wrong locale is setFixed legacy rift support (compile errors)fixed warningMerge branch 'master' of ssh://Renault.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acgl* VertexArrayObjectCreator is now capable of caching and loads also vaofixed definesMade rift dummy behavior configurable. (Define ACGL_RIFT_USE_DUMMY):xAdded new Rift SDK support (ACGL_RIFT_SDK_VERSION must be at least 32)Fixed windows warning in MemoryMappedFileImpl.ccIntroduced ACGL_RIFT_SDK_VERSION define to disable SimpleRiftController for new rift sdkAdded transparent uniform location cache for shaders.* faster obj parsing for tabsfixes #2200add convertTextureData functionmake ColorSpace an enum class* further performance enhancements
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