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  • feature/glm-update
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Created with Raphaël 2.2.09May87229Apr262523181615119543228Mar272625131228Feb2725242018171614131211876130Jan2924156230Dec131229Nov19Oct26Aug2524224Jul232017121127Jun2131May2818926Apr2523191110329Mar2723222119151413872129Feb2824222116151413109876532130Jan27181312111Dec29Nov2724232117141098314Oct13116527Sep2622201913121198765432130Aug242319181716121110854128Jul27fix warning message in VertexArrayObject.cchide specialized ::resize implementations of TextureBase subclasseswarn when using an attribute divisor on an AB on OpenGL < 3.3smartpointer typedefs for GenericCameraadd resize method to TextureBasesupport paletted PNG files when loading with lodePNGupdated to compile with OpenGL 3.0 and 3.1fixed setting of vertical FoVArrayBuffer / VAO loaders now return NULL pointer on failureMerge branch 'experimental' of file:///data/git-repository/acgl/libraries/acgl into experimentalrenamed eye distance as it stores the distance betwen the pipils, not the eyesonly search for Qt if ACGL_COMPILE_WITH_QT evaluates to trueFixed unused-variable warning in VAP-loaderadd saveScreenshot function which just takes a filename parameteradd a geometry loader for the Virtual Aachen (VAP) file formatadd loader functions to directly create ArrayBuffers / VAOs from filesfix possible parser error in GeometryDataLoadStoreOBJ when input file contains mixed spaces and tabsworked on camera, parallel shift mode should work (untested)Merge branch 'experimental' of file:///data/git-repository/acgl/libraries/acgl into experimentalfixed texel setting/getting for byte texturesfix path in CMakeLists.txtMerge branch 'experimental' of file:///data/git-repository/acgl/libraries/acgl into experimentaladded texel set and get functions for texture datafixed clang compile issueadded texture2D direct loading functionreduced compiler warnings in RGBE loaderadded ppm loading to new texture loading functionsclean ups in cameraadded functionality to clear FBOsremoved unused logging alias, fixed normal calculation bugadded cmake file to include directly in case no lib of ACGL should get build, fixed a normal creation bugbetter mac compatibility and removed warningsadded more options to set the focal lengthadded commentsadded setter/getter for bundler-style focal lengthadded function to flip texture data for OpenGL coordinate systemfix wrong indices in OBJ normal computationmade normal creation the default iff no mesh normals were providedOBJ loader can now compute per-face normalsmerged conflict
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