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ACGL
acgl
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bcada5660b1085d085aa8e203c90cc52c7398e73
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feature/glm-update
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Created with Raphaël 2.2.0
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CMakeLists.txt is now a modern-cmake alternative to CMakeListsStaticInclude and builds a simple, static lib
removed rogue cmake file
Removed cmake submodule
added invalidateBufferData to the Buffer class
added more projection matrix types
Merge branch 'master' of file:///data/git-repository/acgl/libraries/acgl
removed unmaintained tests
fixed missing define
DDX bug, wrong object label string fixed
attribzte devisor is also available on ES
improved OpenGL ES support
updated GLM to 0.9.7.1
removed deprecated and unsupported functions and updated lodepng
fixed OpenGLES defines
OpenGL ES 2 and 3 compatibility changes
added debug labels for GL objects
added debug label support and tests for object label names
Merge branch 'master' of file:///data/git-repository/acgl/libraries/acgl
added option to re-route default framebuffer to be not 0
added error check
removed left-over error check
changed error message
fixed enum
Merge branch 'master' of ssh://beatrix.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acgl
cleanups and added functions to get unsupported GL pointers
add C++11 CXX flags when compiling acgl standalone
set GL_PACK_ALIGNMENT to 1 when downloading textures via getTextureImageRAW
initialize memory in ShaderCreator
fix wrong color conversions between RGB and RGBA
fix warning in glm
allow setting TextureBuffers as ShaderProgram uniforms
add missing include
update cmake submodule
fixed button layout
added hack for analog trigger on windows of xbox 360 gamepad
fixed gamepad related crash
Merge branch 'master' of ssh://gulden.informatik.rwth-aachen.de/data/git-repository/acgl/libraries/acgl
Added recenter pose function in Rift controller
added initial support for QT
compatibility with VStudio 2012
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