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ACGL
acgl
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f7343897b1b9e574bc9f54142d2b51c9c50604ed
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feature/glm-update
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Created with Raphaël 2.2.0
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added microsoft 360 controller
* added fix for MSVC to gl*.inc files
* Hotfix to make ACGL compile whithout glfw
added gamepad support
add loadArrayBufferFromATB function
add ArrayBuffer::setGeometryData
add loader for ACGL ATB files
fix wrong filename for nv_dds.cpp
added HMDCamera as special case of GenericCameras
add setUniform for Matrix Arrays.
updated glLoaders to version created with latest glLoadGen from our own git
Merge branch 'master' of file:///data/git-repository/acgl/libraries/acgl
added warning if another GL loader or header was included before our loaders are included
FrameBufferObject::attachColorAttachment: use glFramebufferTextureLayer
removed a warning
visual studio compatibility patches in DDS loader
renamed flipping function, had wrong name
Made shader parser extendable
introduced shader factory concept to ShaderCreator and ShaderProgramCreator
Merge remote-tracking branch 'origin/experimental'
fixed camera classes
added debug message in init(), cleaned up external defines, added new gl error checks
Merge branch 'experimental' of dawes.informatik.rwth-aachen.de:/data/git-repository/acgl/libraries/acgl into experimental
removed deprecated Texture interface
changed returned type and format for internal format GL_DEPTH24_STENCIL8
changed returned type and format for internal format GL_DEPTH24_STENCIL8
made VAO bind const again and added mac specific compile fix
added optional consistancy check in VAO binding
moved setResourceName for compatibility and added ArrayBufferCreator
removed typo
merged experimental branch
added reloading manager for textures
minor fixes and added VAOFileManager
removed unused/deprecated controller
simplified VertexArrayObjectControlFile and renamed it to VertexArrayObjectCreator
updated manager documentation and only create Shader manager per default
started renaming controler to creator
more classes marked as deprecated
cleanups in Utils and Base, some functions moved and/or changed namespaces
updated cmake
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