Skip to content
GitLab
Menu
Projects
Groups
Snippets
/
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Menu
Open sidebar
CoMISo
CoMISo
Commits
32f21615
Commit
32f21615
authored
Jan 25, 2021
by
Max Lyon
Browse files
dont set VS_SEARCH_PATH in finders. It is set in VCIPaths in cmake-library
parent
5fe64454
Pipeline
#16626
passed with stages
in 6 minutes and 25 seconds
Changes
10
Pipelines
2
Hide whitespace changes
Inline
Side-by-side
cmake/FindCBC.cmake
View file @
32f21615
...
...
@@ -5,31 +5,6 @@
# CBC_LIBRARIES - The libraries needed to use CBC
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
if
(
NOT CBC_FOUND
)
find_path
(
CBC_INCLUDE_DIR
...
...
cmake/FindCGL.cmake
View file @
32f21615
...
...
@@ -5,30 +5,6 @@
# CGL_LIBRARIES - The libraries needed to use CGL
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
if
(
NOT CGL_FOUND
)
find_path
(
CGL_INCLUDE_DIR
...
...
cmake/FindCLP.cmake
View file @
32f21615
...
...
@@ -5,31 +5,6 @@
# CLP_LIBRARIES - The libraries needed to use CLP
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
if
(
NOT CLP_FOUND
)
find_path
(
CLP_INCLUDE_DIR
...
...
cmake/FindCOINUTILS.cmake
View file @
32f21615
...
...
@@ -5,30 +5,6 @@
# COINUTILS_LIBRARIES - The libraries needed to use COINUTILS
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
if
(
NOT COINUTILS_FOUND
)
find_path
(
COINUTILS_INCLUDE_DIR
...
...
cmake/FindIPOPT.cmake
View file @
32f21615
...
...
@@ -18,30 +18,6 @@ if (WIN32)
else
()
SET
(
DIRSUFFIX
"lib"
)
endif
()
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
find_path
(
IPOPT_INCLUDE_DIR NAMES IpNLP.hpp
PATHS
...
...
cmake/FindMETIS.cmake
View file @
32f21615
...
...
@@ -10,30 +10,6 @@ if (METIS_INCLUDE_DIR)
SET
(
METIS_FIND_QUIETLY TRUE
)
endif
(
METIS_INCLUDE_DIR
)
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
find_path
(
METIS_INCLUDE_DIR NAMES metis.h
HINTS
"$ENV{IPOPT_HOME}/ThirdParty/Metis/metis-4.0/Lib/"
...
...
cmake/FindMUMPS.cmake
View file @
32f21615
...
...
@@ -10,30 +10,6 @@ if (MUMPS_INCLUDE_DIR)
SET
(
MUMPS_FIND_QUIETLY TRUE
)
endif
(
MUMPS_INCLUDE_DIR
)
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
find_path
(
MUMPS_INCLUDE_DIR
NAMES mumps.h dmumps_c.h
HINTS
"$ENV{IPOPT_HOME}/ThirdParty/Mumps/MUMPS/include/"
...
...
cmake/FindOSI.cmake
View file @
32f21615
...
...
@@ -4,31 +4,6 @@
# OSI_INCLUDE_DIRS - The OSI include directories
# OSI_LIBRARIES - The libraries needed to use OSI
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
if
(
NOT OSI_FOUND
)
find_path
(
OSI_INCLUDE_DIR
...
...
cmake/FindSPECTRA.cmake
View file @
32f21615
...
...
@@ -9,31 +9,6 @@ if (SPECTRA_INCLUDE_DIR)
set
(
SPECTRA_INCLUDE_DIRS
"
${
SPECTRA_INCLUDE_DIR
}
"
)
else
(
SPECTRA_INCLUDE_DIR
)
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 15.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2017/x32/"
)
endif
()
find_path
(
SPECTRA_INCLUDE_DIR
NAMES SymEigsSolver.h
PATHS $ENV{SPECTRA_DIR}
...
...
cmake/FindSUITESPARSE.cmake
View file @
32f21615
...
...
@@ -18,27 +18,6 @@ endif (SUITESPARSE_INCLUDE_DIRS)
if
(
WIN32
)
# Find cholmod part of the suitesparse library collection
# Check if the base path is set
if
(
NOT CMAKE_WINDOWS_LIBS_DIR
)
# This is the base directory for windows library search used in the finders we shipp.
set
(
CMAKE_WINDOWS_LIBS_DIR
"c:/libs"
CACHE STRING
"Default Library search dir on windows."
)
endif
()
if
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 11.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2012/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 12.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2013/x32/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*Win64"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x64/"
)
elseif
(
CMAKE_GENERATOR MATCHES
"^Visual Studio 14.*"
)
SET
(
VS_SEARCH_PATH
"
${
CMAKE_WINDOWS_LIBS_DIR
}
/vs2015/x32/"
)
endif
()
FIND_PATH
(
CHOLMOD_INCLUDE_DIR cholmod.h
PATHS
"C:
\\
libs
\\
win32
\\
SuiteSparse
\\
Include"
"
${
VS_SEARCH_PATH
}
"
...
...
Write
Preview
Supports
Markdown
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment