glow-extras issues
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues
2019-06-16T17:45:38Z
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/14
Rendering Pipeline: Shader compilation errors on RX Vega
2019-06-16T17:45:38Z
Edi Cikovic
Rendering Pipeline: Shader compilation errors on RX Vega
Hi!
I am getting errors when compiling shaders from the rendering pipeline. My GPU is RX Vega and the drivers are Mesa 19.0.4.
I get the following error output (note that there are also shader compilation statistics):
```
[13:52:53][E...
Hi!
I am getting errors when compiling shaders from the rendering pipeline. My GPU is RX Vega and the drivers are Mesa 19.0.4.
I get the following error output (note that there are also shader compilation statistics):
```
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler
][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1[13:52:53][Error] [OpenGL][Other] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][[13:52:53][Error] [OpenGL][OtherShader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0][Notification][Shader Compiler][1
] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][[13:52:53][Error] [OpenGL][Shader Compiler][1Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][[13:52:53][Error] [OpenGL][Other1] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0][Notification][Shader Compiler][1]
Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][3] 0:53(64): error: parameter `in offset' must be a constant expression
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][4] 0:53(20): error: type mismatch
[13:52:53][Error] [OpenGL][Other][High][Shader Compiler][5] 0:54(22): warning: `ViewDepth' used uninitialized
[13:52:53][Error] Log for [Shader 21]
[13:52:53][Error] Shader compiler: 0:53(64): error: parameter `in offset' must be a constant expression
0:53(20): error: type mismatch
0:54(22): warning: `ViewDepth' used uninitialized
[13:52:53][Error] Linker log for: [Program 19: glow-pipeline/internal/fullscreenTriangle.vsh, glow-pipeline/internal/pass/ao/cssao/reconstructNormal.fsh]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 20]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 21]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][6] 0:54(29): error: initializer of const variable `uvRescaleDenom' must be a constant expression
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function
[13:52:53][Error] Log for [Shader 23]
[13:52:53][Error] Shader compiler: 0:54(29): error: initializer of const variable `uvRescaleDenom' must be a constant expression
[13:52:53][Error] [OpenGL][Other[13:52:53][Error] Linker log for: [13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][[Program 22: glow-pipeline/internal/pass/ao/cssao/coarseAO.fsh, glow-pipeline/internal/pass/ao/cssao/coarseAO.gsh, glow-pipeline/internal/pass/ao/cssao/coarseAO.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER][Notification][Shader Compiler][: 2] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[Shader 23]
[13:52:53][Error] GL_GEOMETRY_SHADER: [Shader 24]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 25]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function[13:52:53][Error] [13:52:53][Error] [OpenGL][
[OpenGL][Other][Notification][Shader Compiler][2] Other][Notification][Shader Compiler][1] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function
Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [13:52:53][Error] [13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] [13:52:53][Error] [OpenGL][Other][Notification][Shader CompilerShader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][][[OpenGL][[13:52:53][Error] [13:52:53][Error] [OpenGL][Other][NotificationOther][NotificationOther[OpenGL][Other][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0Notification][][][Notification][Shader Compiler][
1Shader Compiler][] ][Shader CompilerShader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][[13:52:53][Error] [13:52:53][Error] [OpenGL][][[OpenGL][Notification][Other1Shader Compiler] OtherShader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
1][[13:52:53][Error] ][[OpenGL][Other][][Notification] ][Shader CompilerNotificationShader Compiler][Notification][Shader Compiler][1] 1Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][] 1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other[13:52:53][Error] [OpenGL][Other][][Notification][Shader Compiler][1] Notification][Shader Compiler][1Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0[13:52:53][Error] [13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][Other][
Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][[13:52:53][Error] [OpenGL][Other][Notification][Other][Notification][Shader Compiler][Shader Compiler][1[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [13:52:53][Error] [13:52:53][Error] [OpenGL][Other][[OpenGL][Notification][Shader Compiler][1] Other[OpenGL][Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Other[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] ][Notification][Shader Compiler[13:52:53][Error] ][1[13:52:53][Error] [OpenGL][Other[OpenGL][[13:52:53][Error] Other][][][] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0Notification
Notification[OpenGL][Other][][Shader CompilerShader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0NotificationNotification][][][Shader CompilerShader Compiler][][
Shader Compiler][11][1] Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 01
] ] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0] Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][7] 0:59(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Log for [Shader 42]
[13:52:53][Error] Shader compiler: 0:59(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Linker log for: [Program 41: glow-pipeline/internal/pass/lightingcombination/combination.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 42]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 43]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][8] 0:62(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][[13:52:53][Error] Log for Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[Shader 45]
[13:52:53][Error] Shader compiler: 0:62(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Linker log for: [Program 44: glow-pipeline/internal/pass/temporalresolve/taa.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 45]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 46]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][][[13:52:53][Error] Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][Other][Notification][Shader Compiler[13:52:53][Error] [OpenGL][Other][[13:52:53][Error] [13:52:53][Error] [OpenGL][[OpenGL][][Other][Other][Notification][Shader Compiler1][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0Notification] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][NotificationShader Compiler][][Shader Compiler1] [13:52:53][Error] [13:52:53][Error] ][1[OpenGL][Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][Other][NotificationOther][Notification][Shader Compiler] ][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0[13:52:53][Error] [13:52:53][Error] [OpenGL][][
Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0Shader Compiler][Other[OpenGL][
Other][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0][Notification][Shader Compiler
Notification][1] [13:52:53][Error] [OpenGL][Other][Notification][Shader CompilerShader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0][Shader Compiler
][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0[13:52:53][Error] [OpenGL][Other][[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Notification
][Shader Compiler][[13:52:53][Error] [OpenGL][Other][[13:52:53][Error] [OpenGL][1Notification][] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Shader Compiler][1] Other][NotificationShader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][9] 0:58(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] [OpenGL][Other][High][Shader Compiler][10] 0:4(10): warning: some implementations may not support implicit int -> uint conversions for `^' operators; consider casting explicitly for portability
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[13:52:53][Error] Log for [Shader 54]
[13:52:53][Error] Shader compiler: 0:58(47): error: initializer of const variable `gPipelineScene' must be a constant expression
0:4(10): warning: some implementations may not support implicit int -> uint conversions for `^' operators; consider casting explicitly for portability
[13:52:53][Error] Linker log for: [Program 53: glow-pipeline/internal/pass/postprocessing/postprocessing.fsh, glow-pipeline/internal/fullscreen.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 54]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 55]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][11] 0:60(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Log for [Shader 57]
[13:52:53][Error] Shader compiler: 0:60(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Linker log for: [Program 56: glow-pipeline/internal/pass/output/output.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 57]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 58]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 136 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 2 instructions in function
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Error][High][Shader Compiler][12] 0:49(23): error: no function with name 'getOPCFShadowVisibility'
[13:52:54][Error] [OpenGL][Other][High][Shader Compiler][13] 0:50(16): warning: `shadowAmount' used uninitialized
[13:52:54][Error] Log for ./shader/heightmap.fsh
[13:52:54][Error] Shader compiler: 0:49(23): error: no function with name 'getOPCFShadowVisibility'
0:50(16): warning: `shadowAmount' used uninitialized
[13:52:54][Error] Linker log for: [Program 62: geometry.vsh, heightmap.fsh]
[13:52:54][Error] GL_VERTEX_SHADER: ./shader/geometry.vsh
[13:52:54][Error] GL_FRAGMENT_SHADER: ./shader/heightmap.fsh
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:54][Error] Linker log for: [Program 62: geometry.vsh, heightmap.fsh]
[13:52:54][Error] GL_VERTEX_SHADER: ./shader/geometry.vsh
[13:52:54][Error] GL_FRAGMENT_SHADER: ./shader/heightmap.fsh
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:54][Error] Linker log for: [Program 41: glow-pipeline/internal/pass/lightingcombination/combination.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:54][Error] GL_FRAGMENT_SHADER: [Shader 42]
[13:52:54][Error] GL_VERTEX_SHADER: [Shader 43]
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:54][Error] Linker log for: [Program 44: glow-pipeline/internal/pass/temporalresolve/taa.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:54][Error] GL_FRAGMENT_SHADER: [Shader 45]
[13:52:54][Error] GL_VERTEX_SHADER: [Shader 46]
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:54][Error] Linker log for: [Program 53: glow-pipeline/internal/pass/postprocessing/postprocessing.fsh, glow-pipeline/internal/fullscreen.vsh]
[13:52:54][Error] GL_FRAGMENT_SHADER: [Shader 54]
[13:52:54][Error] GL_VERTEX_SHADER: [Shader 55]
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
double free or corruption (out)
```
I just pulled the newest versions of glow and glow-extras, but just in case here are the deps:
```
1095daea8d2577809aeb5293c445ef53f433bed8 AntTweakBar (heads/master)
f4f1a0b49734b981edd0bf450be835504fbffd28 aion (heads/master)
518389f24b26d606ea3bbd7a1d657ac94250388b assimp (heads/master)
64fdd839aa0dc18483fdf23f4d7c5c3c414948b1 eigen (heads/master)
1d95acdf565f65894f38b8742afde8dbbb80baef glfw (3.2.1-692-g1d95acdf)
21a30e11164c6ffc1ec12811cf7ce82c9f3b2d1f glm (0.9.5.3-2173-g21a30e11)
2d04976bca4ed00935496287940cfb26a00c526a glow (0.9.0-16-g2d04976)
03333fe1d545dfeddcabe639896546124994ba6f glow-extras (0.9.0-15-g03333fe)
11db8750f990c6ae1a09fb21f7031d7d177fe4c1 imgui (heads/master)
ecf2664f63c15463ebf21cf51ec1736c8a1fc759 nanogui (heads/master)
8780b1de6fe379af2f0162d68f26de2fb55ea52c polymesh (heads/master)
3b225f0d402ae0403044e84d0298fd07cd6a4924 typed-geometry (remotes/origin/HEAD)
```
I think `glslangValidator` should be helpful in testing of shader compilation errors.
Thanks!
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/13
GlfwApp does not compile without imgui anymore
2019-04-09T15:53:13Z
Philip Trettner
GlfwApp does not compile without imgui anymore
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/12
Profiling graph should always start at 0 y axis
2019-04-09T15:03:45Z
Philip Trettner
Profiling graph should always start at 0 y axis
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/11
Executing cmake causes rebuild of embedded shaders
2019-04-03T15:11:40Z
Philip Trettner
Executing cmake causes rebuild of embedded shaders
But should not if the content did not change
But should not if the content did not change
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/10
Move default environment map from viewer to material glow-extras
2019-05-05T19:04:50Z
Philip Trettner
Move default environment map from viewer to material glow-extras
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/9
Viewer camera speed should depend on AABB
2019-04-02T07:38:14Z
Philip Trettner
Viewer camera speed should depend on AABB
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/8
Viewer / RenderPipeline throws INVALID_OPERATIONS on integrated intel cards
2019-05-06T16:35:07Z
Philip Trettner
Viewer / RenderPipeline throws INVALID_OPERATIONS on integrated intel cards
(they have OGL 4.5/4.6 though)
(they have OGL 4.5/4.6 though)
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/7
Switch RenderPipeline to inverse-Z test
2019-06-16T17:45:38Z
Philip Trettner
Switch RenderPipeline to inverse-Z test
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/6
Add optional up vector to Camera::setLookAt
2019-04-02T07:38:32Z
Philip Trettner
Add optional up vector to Camera::setLookAt
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/5
Camera Position/Target interface is dangerous
2019-03-05T12:55:59Z
Philip Trettner
Camera Position/Target interface is dangerous
Conside:
cam.setPosition(...);
cam.setTarget(...);
Which behaves differently than
cam.setTarget(...);
cam.setPosition(...);
which is a dangerous interface.
I propose we add `cam.setLookAt(pos, target [, up]);`
Conside:
cam.setPosition(...);
cam.setTarget(...);
Which behaves differently than
cam.setTarget(...);
cam.setPosition(...);
which is a dangerous interface.
I propose we add `cam.setLookAt(pos, target [, up]);`
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/4
Double click in viewer moves camera weirdly
2019-04-02T07:38:46Z
Philip Trettner
Double click in viewer moves camera weirdly
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/3
Move embed_shaders.cc/hh into a "glow-extras-generated" folder
2019-04-02T07:39:04Z
Philip Trettner
Move embed_shaders.cc/hh into a "glow-extras-generated" folder
* make it a private include for glow-extras
* give it unique names per extras-lib (because they all reside in the same lib now)
* make it a private include for glow-extras
* give it unique names per extras-lib (because they all reside in the same lib now)
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/2
`embed_files` should only write the file if the contents changed
2019-02-15T07:50:08Z
Philip Trettner
`embed_files` should only write the file if the contents changed
otherwise each cmake execution triggers rebuilds of all rembedded resources
otherwise each cmake execution triggers rebuilds of all rembedded resources
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
https://gitlab.vci.rwth-aachen.de:9000/Glow/glow-extras/-/issues/1
Rename `Init` to `GlobalInit`
2019-02-15T07:50:03Z
Philip Trettner
Rename `Init` to `GlobalInit`
for RenderPipeline, IBL, etc.
(otherwise it's kinda confusing)
for RenderPipeline, IBL, etc.
(otherwise it's kinda confusing)
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de
Jonathan Kunstwald
jonathan.kunstwald@rwth-aachen.de