Rendering Pipeline: Shader compilation errors on RX Vega
Hi!
I am getting errors when compiling shaders from the rendering pipeline. My GPU is RX Vega and the drivers are Mesa 19.0.4.
I get the following error output (note that there are also shader compilation statistics):
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler
][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 12 Code Size: 224 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1[13:52:53][Error] [OpenGL][Other] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 280 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 32 Code Size: 856 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 17 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 20 Code Size: 696 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][[13:52:53][Error] [OpenGL][OtherShader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0][Notification][Shader Compiler][1
] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][[13:52:53][Error] [OpenGL][Shader Compiler][1Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][[13:52:53][Error] [OpenGL][Other1] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0][Notification][Shader Compiler][1]
Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 40 VGPRS: 36 Code Size: 316 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][3] 0:53(64): error: parameter `in offset' must be a constant expression
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][4] 0:53(20): error: type mismatch
[13:52:53][Error] [OpenGL][Other][High][Shader Compiler][5] 0:54(22): warning: `ViewDepth' used uninitialized
[13:52:53][Error] Log for [Shader 21]
[13:52:53][Error] Shader compiler: 0:53(64): error: parameter `in offset' must be a constant expression
0:53(20): error: type mismatch
0:54(22): warning: `ViewDepth' used uninitialized
[13:52:53][Error] Linker log for: [Program 19: glow-pipeline/internal/fullscreenTriangle.vsh, glow-pipeline/internal/pass/ao/cssao/reconstructNormal.fsh]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 20]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 21]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][6] 0:54(29): error: initializer of const variable `uvRescaleDenom' must be a constant expression
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function
[13:52:53][Error] Log for [Shader 23]
[13:52:53][Error] Shader compiler: 0:54(29): error: initializer of const variable `uvRescaleDenom' must be a constant expression
[13:52:53][Error] [OpenGL][Other[13:52:53][Error] Linker log for: [13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][[Program 22: glow-pipeline/internal/pass/ao/cssao/coarseAO.fsh, glow-pipeline/internal/pass/ao/cssao/coarseAO.gsh, glow-pipeline/internal/pass/ao/cssao/coarseAO.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER][Notification][Shader Compiler][: 2] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[Shader 23]
[13:52:53][Error] GL_GEOMETRY_SHADER: [Shader 24]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 25]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function[13:52:53][Error] [13:52:53][Error] [OpenGL][
[OpenGL][Other][Notification][Shader Compiler][2] Other][Notification][Shader Compiler][1] LLVM diagnostic (remark): <unknown>:0:0: 27 instructions in function
Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [13:52:53][Error] [13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] [13:52:53][Error] [OpenGL][Other][Notification][Shader CompilerShader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][][[OpenGL][[13:52:53][Error] [13:52:53][Error] [OpenGL][Other][NotificationOther][NotificationOther[OpenGL][Other][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0Notification][][][Notification][Shader Compiler][
1Shader Compiler][] ][Shader CompilerShader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][[13:52:53][Error] [13:52:53][Error] [OpenGL][][[OpenGL][Notification][Other1Shader Compiler] OtherShader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
1][[13:52:53][Error] ][[OpenGL][Other][][Notification] ][Shader CompilerNotificationShader Compiler][Notification][Shader Compiler][1] 1Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][] 1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 156 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 240 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other[13:52:53][Error] [OpenGL][Other][][Notification][Shader Compiler][1] Notification][Shader Compiler][1Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0[13:52:53][Error] [13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][Other][
Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 636 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][[13:52:53][Error] [OpenGL][Other][Notification][Other][Notification][Shader Compiler][Shader Compiler][1[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][1] Shader Stats: SGPRS: 48 VGPRS: 24 Code Size: 660 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [13:52:53][Error] [13:52:53][Error] [OpenGL][Other][[OpenGL][Notification][Shader Compiler][1] Other[OpenGL][Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Other[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] ][Notification][Shader Compiler[13:52:53][Error] ][1[13:52:53][Error] [OpenGL][Other[OpenGL][[13:52:53][Error] Other][][][] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0Notification
Notification[OpenGL][Other][][Shader CompilerShader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0NotificationNotification][][][Shader CompilerShader Compiler][][
Shader Compiler][11][1] Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 01
] ] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0] Shader Stats: SGPRS: 32 VGPRS: 12 Code Size: 276 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 140 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][7] 0:59(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Log for [Shader 42]
[13:52:53][Error] Shader compiler: 0:59(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Linker log for: [Program 41: glow-pipeline/internal/pass/lightingcombination/combination.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 42]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 43]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][8] 0:62(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][[13:52:53][Error] Log for Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[Shader 45]
[13:52:53][Error] Shader compiler: 0:62(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Linker log for: [Program 44: glow-pipeline/internal/pass/temporalresolve/taa.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 45]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 46]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][][[13:52:53][Error] Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][Other][Notification][Shader Compiler[13:52:53][Error] [OpenGL][Other][[13:52:53][Error] [13:52:53][Error] [OpenGL][[OpenGL][][Other][Other][Notification][Shader Compiler1][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0Notification] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][NotificationShader Compiler][][Shader Compiler1] [13:52:53][Error] [13:52:53][Error] ][1[OpenGL][Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[OpenGL][Other][NotificationOther][Notification][Shader Compiler] ][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0[13:52:53][Error] [13:52:53][Error] [OpenGL][][
Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0Shader Compiler][Other[OpenGL][
Other][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0][Notification][Shader Compiler
Notification][1] [13:52:53][Error] [OpenGL][Other][Notification][Shader CompilerShader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0][Shader Compiler
][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 272 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0[13:52:53][Error] [OpenGL][Other][[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Notification
][Shader Compiler][[13:52:53][Error] [OpenGL][Other][[13:52:53][Error] [OpenGL][1Notification][] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
Shader Compiler][1] Other][NotificationShader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 4 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 144 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][9] 0:58(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] [OpenGL][Other][High][Shader Compiler][10] 0:4(10): warning: some implementations may not support implicit int -> uint conversions for `^' operators; consider casting explicitly for portability
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 97 instructions in function
[13:52:53][Error] Log for [Shader 54]
[13:52:53][Error] Shader compiler: 0:58(47): error: initializer of const variable `gPipelineScene' must be a constant expression
0:4(10): warning: some implementations may not support implicit int -> uint conversions for `^' operators; consider casting explicitly for portability
[13:52:53][Error] Linker log for: [Program 53: glow-pipeline/internal/pass/postprocessing/postprocessing.fsh, glow-pipeline/internal/fullscreen.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 54]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 55]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 512 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Error][High][Shader Compiler][11] 0:60(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Log for [Shader 57]
[13:52:53][Error] Shader compiler: 0:60(47): error: initializer of const variable `gPipelineScene' must be a constant expression
[13:52:53][Error] Linker log for: [Program 56: glow-pipeline/internal/pass/output/output.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:53][Error] GL_FRAGMENT_SHADER: [Shader 57]
[13:52:53][Error] GL_VERTEX_SHADER: [Shader 58]
[13:52:53][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 238 instructions in function
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1152 LDS: 9 Scratch: 38912 Max Waves: 9 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 152
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:53][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 136 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][2] LLVM diagnostic (remark): <unknown>:0:0: 2 instructions in function
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 64 VGPRS: 8 Code Size: 460 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Other][Notification][Shader Compiler][1] Shader Stats: SGPRS: 16 VGPRS: 24 Code Size: 24 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[13:52:54][Error] [OpenGL][Error][High][Shader Compiler][12] 0:49(23): error: no function with name 'getOPCFShadowVisibility'
[13:52:54][Error] [OpenGL][Other][High][Shader Compiler][13] 0:50(16): warning: `shadowAmount' used uninitialized
[13:52:54][Error] Log for ./shader/heightmap.fsh
[13:52:54][Error] Shader compiler: 0:49(23): error: no function with name 'getOPCFShadowVisibility'
0:50(16): warning: `shadowAmount' used uninitialized
[13:52:54][Error] Linker log for: [Program 62: geometry.vsh, heightmap.fsh]
[13:52:54][Error] GL_VERTEX_SHADER: ./shader/geometry.vsh
[13:52:54][Error] GL_FRAGMENT_SHADER: ./shader/heightmap.fsh
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:54][Error] Linker log for: [Program 62: geometry.vsh, heightmap.fsh]
[13:52:54][Error] GL_VERTEX_SHADER: ./shader/geometry.vsh
[13:52:54][Error] GL_FRAGMENT_SHADER: ./shader/heightmap.fsh
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:54][Error] Linker log for: [Program 41: glow-pipeline/internal/pass/lightingcombination/combination.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:54][Error] GL_FRAGMENT_SHADER: [Shader 42]
[13:52:54][Error] GL_VERTEX_SHADER: [Shader 43]
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:54][Error] Linker log for: [Program 44: glow-pipeline/internal/pass/temporalresolve/taa.fsh, glow-pipeline/internal/fullscreenTriangle.vsh]
[13:52:54][Error] GL_FRAGMENT_SHADER: [Shader 45]
[13:52:54][Error] GL_VERTEX_SHADER: [Shader 46]
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
[13:52:54][Error] Linker log for: [Program 53: glow-pipeline/internal/pass/postprocessing/postprocessing.fsh, glow-pipeline/internal/fullscreen.vsh]
[13:52:54][Error] GL_FRAGMENT_SHADER: [Shader 54]
[13:52:54][Error] GL_VERTEX_SHADER: [Shader 55]
[13:52:54][Error] Shader linker: error: linking with uncompiled/unspecialized shader
double free or corruption (out)
I just pulled the newest versions of glow and glow-extras, but just in case here are the deps:
1095daea8d2577809aeb5293c445ef53f433bed8 AntTweakBar (heads/master)
f4f1a0b49734b981edd0bf450be835504fbffd28 aion (heads/master)
518389f24b26d606ea3bbd7a1d657ac94250388b assimp (heads/master)
64fdd839aa0dc18483fdf23f4d7c5c3c414948b1 eigen (heads/master)
1d95acdf565f65894f38b8742afde8dbbb80baef glfw (3.2.1-692-g1d95acdf)
21a30e11164c6ffc1ec12811cf7ce82c9f3b2d1f glm (0.9.5.3-2173-g21a30e11)
2d04976bca4ed00935496287940cfb26a00c526a glow (0.9.0-16-g2d04976)
03333fe1d545dfeddcabe639896546124994ba6f glow-extras (0.9.0-15-g03333fe)
11db8750f990c6ae1a09fb21f7031d7d177fe4c1 imgui (heads/master)
ecf2664f63c15463ebf21cf51ec1736c8a1fc759 nanogui (heads/master)
8780b1de6fe379af2f0162d68f26de2fb55ea52c polymesh (heads/master)
3b225f0d402ae0403044e84d0298fd07cd6a4924 typed-geometry (remotes/origin/HEAD)
I think glslangValidator
should be helpful in testing of shader compilation errors.
Thanks!