allow (multiplicative) color modulation of textured meshes
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@@ -70,9 +70,9 @@ void MeshShaderBuilder::addFragmentShaderDecl(const std::string& code)
@@ -97,6 +97,8 @@ glow::SharedProgram MeshShaderBuilder::createProgram()
@@ -119,7 +121,20 @@ glow::SharedProgram MeshShaderBuilder::createProgram()