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Increase maximum amount of lights per cluster

  • Increased the maximum amount of light-cluster intersections from 20 to 150
    • The new clustering data structures afford us these (and way higher) numbers at no significant memory impact, the Light Index List SSBO is the only one affected and goes up to just about ~3.5MB at 1440p now. The change was motivated by artifacts in a scene with many lights.
Edited by Jonathan Kunstwald

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