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Remove unused constants from ViewerRenderer

Merged Jonathan Kunstwald requested to merge feature/clean-up-viewer-renderer into develop
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@@ -338,7 +338,6 @@ void glow::viewer::ViewerRenderer::renderSubview(const tg::ivec2& res, tg::ivec2
shader["uGroundY"] = groundY;
shader["uCamPos"] = camPos;
shader["uMeshDiag"] = boundingInfo.diagonal;
shader["uMeshScale"] = mMeshScale;
shader["uMeshCenter"] = glm::vec3(boundingInfo.center.x, boundingInfo.center.y, boundingInfo.center.z);
shader["uShadowStrength"] = scene.enableShadows ? mShadowStrength : 0.f;
shader["uGroundShadowMin"] = groundShadowAabb.min;
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