Dark UI Mode, compact commands
- Viewer commands now use std::variant, reducing wasted space for unused command data
- Added the
glow::viewer::dark_ui
configure tag, switching the UI theme to a dark version- No nesting, any single ViewerApp only has one UI mode (unspecified ordering if used more than once within the same main command queue)
- Also has a
glow::viewer::dark_ui(false)
version
- Fixed a crash on the Shift + Esc global termination due to a missing AsyncTextureLoader shutdown
- The camera now rests in its initial position instead of smoothing to it on startup
Edited by Jonathan Kunstwald