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Dark UI Mode, compact commands

Jonathan Kunstwald requested to merge feature/viewer-dark-mode into develop
  • Viewer commands now use std::variant, reducing wasted space for unused command data
  • Added the glow::viewer::dark_ui configure tag, switching the UI theme to a dark version
    • No nesting, any single ViewerApp only has one UI mode (unspecified ordering if used more than once within the same main command queue)
    • Also has a glow::viewer::dark_ui(false) version
  • Fixed a crash on the Shift + Esc global termination due to a missing AsyncTextureLoader shutdown
  • The camera now rests in its initial position instead of smoothing to it on startup
Edited by Jonathan Kunstwald

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