Skip to content
GitLab
Projects Groups Snippets
  • /
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
  • G glow-extras
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 0
    • Issues 0
    • List
    • Boards
    • Service Desk
    • Milestones
  • Merge requests 1
    • Merge requests 1
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Deployments
    • Deployments
    • Environments
    • Releases
  • Monitor
    • Monitor
    • Incidents
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Repository
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • Glow
  • glow-extras
  • Merge requests
  • Open 1
  • Merged 126
  • Closed 4
  • All 131
Subscribe to RSS feed
  • Split assimp model importing into thread-safe IO and OpenGL object creation
    !1 · created Jun 16, 2018 by Jonathan Kunstwald   master
    • CLOSED
    • 2
    updated Jun 18, 2018
  • viewer info on close
    !77 · created Feb 05, 2020 by Aaron Grabowy
    • CLOSED
    • 2
    updated Feb 14, 2020
  • WIP: Feature/update orthogonal
    !83 · created Apr 07, 2020 by Julius Nehring-Wirxel
    • CLOSED
    • 1
    updated Apr 08, 2020
  • fixed add_triangle
    !105 · created Nov 24, 2020 by Julius Nehring-Wirxel
    • CLOSED
    • 0
    updated Nov 24, 2020
  • fix missing clean-core dependency in CMakeLists.txt
    !131 · created Dec 01, 2022 by Isaak Lim
    • MERGED
    • 0
    updated Dec 06, 2022
  • fixed shader bug for ray tracing (Points, Lines) in orthographic rendering mode
    !130 · created Nov 22, 2022 by Aaron Kreuzberg
    • MERGED
    • 1
    updated Dec 06, 2022
  • Replace tg::optional with cc::optional to remove tg::optional in the long run
    !129 · created Oct 13, 2022 by Julius Nehring-Wirxel
    • MERGED
    • 0
    updated Oct 13, 2022
  • Add gv::no_backfacing_shadow config (disables shadows when camera is below ground plane)
    !128 · created Jul 25, 2022 by Janis Born
    • MERGED
    • 0
    updated Jul 26, 2022
  • Take custom FoV into account when computing viewer camera distance
    !127 · created Jul 25, 2022 by Janis Born
    • MERGED
    • 0
    updated Jul 26, 2022
  • reduce SSAO artifacts near mesh silhouettes by clamping interpolated normals to camera-facing halfspace
    !126 · created Jul 25, 2022 by Janis Born
    • MERGED
    • 0
    updated Jul 26, 2022
  • add viewer config options for sunOffset, sunScale and shadowWorldFadeout
    !125 · created Apr 21, 2022 by Janis Born
    • MERGED
    • 0
    updated Apr 22, 2022
  • Canvas: add_bezier()
    !124 · created Feb 15, 2022 by Aaron Kreuzberg
    • MERGED
    • 10
    updated Mar 08, 2022
  • Fix dark lines
    !123 · created Jan 17, 2022 by Max Lyon
    • MERGED
    • 0
    updated Jan 17, 2022
  • make viewer camera FoV configurable via gv::config
    !122 · created Jan 14, 2022 by Janis Born
    • MERGED
    • 0
    updated Jan 14, 2022
  • Fix bug where the picking result was ignored
    !121 · created Dec 07, 2021 by Julius Nehring-Wirxel
    • MERGED
    • 0
    updated Dec 07, 2021
  • supress function
    !120 · created Nov 30, 2021 by Julian Schakib
    • MERGED
    • 0
    updated Nov 30, 2021
  • Fix that shadows can dynamically be en/disabled
    !119 · created Nov 26, 2021 by Julius Nehring-Wirxel
    • MERGED
    • 0
    updated Nov 26, 2021
  • support for two-colored lines in canvas
    !118 · created Nov 18, 2021 by Max Lyon
    • MERGED
    • 3
    updated Nov 19, 2021
  • allow (multiplicative) color modulation of textured meshes
    !117 · created Nov 17, 2021 by Janis Born
    • MERGED
    • 0
    updated Nov 19, 2021
  • add missing mesh definitions
    !116 · created Nov 15, 2021 by Max Lyon
    • MERGED
    • 0
    updated Nov 15, 2021
  • Prev
  • 1
  • 2
  • 3
  • 4
  • 5
  • …
  • 7
  • Next