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Popularity
fix missing clean-core dependency in CMakeLists.txt
!131
· created
Dec 01, 2022
by
Isaak Lim
Merged
0
updated
Dec 06, 2022
fixed shader bug for ray tracing (Points, Lines) in orthographic rendering mode
!130
· created
Nov 22, 2022
by
Aaron Kreuzberg
Merged
1
updated
Dec 06, 2022
Replace tg::optional with cc::optional to remove tg::optional in the long run
!129
· created
Oct 13, 2022
by
Julius Nehring-Wirxel
Merged
0
updated
Oct 13, 2022
Add gv::no_backfacing_shadow config (disables shadows when camera is below ground plane)
!128
· created
Jul 25, 2022
by
Janis Born
Merged
0
updated
Jul 26, 2022
Take custom FoV into account when computing viewer camera distance
!127
· created
Jul 25, 2022
by
Janis Born
Merged
0
updated
Jul 26, 2022
reduce SSAO artifacts near mesh silhouettes by clamping interpolated normals to camera-facing halfspace
!126
· created
Jul 25, 2022
by
Janis Born
Merged
0
updated
Jul 26, 2022
add viewer config options for sunOffset, sunScale and shadowWorldFadeout
!125
· created
Apr 21, 2022
by
Janis Born
Merged
0
updated
Apr 22, 2022
Canvas: add_bezier()
!124
· created
Feb 15, 2022
by
Aaron Kreuzberg
Merged
10
updated
Mar 08, 2022
Fix dark lines
!123
· created
Jan 17, 2022
by
Max Lyon
Merged
0
updated
Jan 17, 2022
make viewer camera FoV configurable via gv::config
!122
· created
Jan 14, 2022
by
Janis Born
Merged
0
updated
Jan 14, 2022
Fix bug where the picking result was ignored
!121
· created
Dec 07, 2021
by
Julius Nehring-Wirxel
Merged
0
updated
Dec 07, 2021
supress function
!120
· created
Nov 30, 2021
by
Julian Schakib
Merged
0
updated
Nov 30, 2021
Fix that shadows can dynamically be en/disabled
!119
· created
Nov 26, 2021
by
Julius Nehring-Wirxel
Merged
0
updated
Nov 26, 2021
support for two-colored lines in canvas
!118
· created
Nov 18, 2021
by
Max Lyon
Merged
3
updated
Nov 19, 2021
allow (multiplicative) color modulation of textured meshes
!117
· created
Nov 17, 2021
by
Janis Born
Merged
0
updated
Nov 19, 2021
add missing mesh definitions
!116
· created
Nov 15, 2021
by
Max Lyon
Merged
0
updated
Nov 15, 2021
Add colors(...) to tri_ref and line_ref
!115
· created
Nov 09, 2021
by
Julius Nehring-Wirxel
Merged
0
updated
Nov 09, 2021
fixed picking in grid mode
!114
· created
Nov 03, 2021
by
Aaron Kreuzberg
jn/develop
Merged
0
updated
Nov 03, 2021
fixed outline bug for multiple renderables
!113
· created
Nov 03, 2021
by
Aaron Kreuzberg
jn/develop
Merged
0
updated
Nov 03, 2021
Add reset() and clear() to canvas_data
!112
· created
Oct 28, 2021
by
Julius Nehring-Wirxel
Merged
0
updated
Oct 28, 2021
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