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Glow
glow-extras
Merge requests
Open
1
Merged
138
Closed
4
All
143
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Priority
Created date
Updated date
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Title
Fix rendering bug due to zero normal faces
!143
·
created
5 months ago
by
Julius Nehring-Wirxel
Merged
updated 4 months ago
Fix make_renderable(std::vector<std::array<Pos3, N>>)
!142
·
created
6 months ago
by
Julius Nehring-Wirxel
Merged
updated 6 months ago
Allow quatrics to be transparent
!141
·
created
6 months ago
by
Julius Nehring-Wirxel
Merged
updated 6 months ago
Use clean-core intrinsic to measure cycles
!140
·
created
1 year ago
by
Julius Nehring-Wirxel
Merged
updated 11 months ago
Add add_line for polymesh (half)edge handles
!139
·
created
1 year ago
by
Julius Nehring-Wirxel
Merged
updated 1 year ago
allow zero camera smoothing, more assertions
!138
·
created
1 year ago
by
Patric Schmitz
Merged
updated 1 year ago
Fix primitive clipping
!137
·
created
1 year ago
by
Julius Nehring-Wirxel
Merged
updated 1 year ago
Feature/primitive clipping
!136
·
created
1 year ago
by
Julius Nehring-Wirxel
Merged
updated 1 year ago
Fix numerical bug in the glow-viewer
!135
·
created
1 year ago
by
Julius Nehring-Wirxel
Merged
updated 1 year ago
Add configure option cache_window_size
!134
·
created
1 year ago
by
Nils Speetzen
Merged
updated 1 year ago
Feature/imgui fixes
!133
·
created
1 year ago
by
Julius Nehring-Wirxel
Merged
updated 1 year ago
imgui-util: Fix compilation if imgui version has docking
!132
·
created
1 year ago
by
Philip Trettner
Merged
updated 1 year ago
fix missing clean-core dependency in CMakeLists.txt
!131
·
created
2 years ago
by
Isaak Lim
Merged
updated 2 years ago
fixed shader bug for ray tracing (Points, Lines) in orthographic rendering mode
!130
·
created
2 years ago
by
Aaron Kreuzberg
Merged
updated 2 years ago
Replace tg::optional with cc::optional to remove tg::optional in the long run
!129
·
created
2 years ago
by
Julius Nehring-Wirxel
Merged
updated 2 years ago
Add gv::no_backfacing_shadow config (disables shadows when camera is below ground plane)
!128
·
created
2 years ago
by
Janis Born
Merged
updated 2 years ago
Take custom FoV into account when computing viewer camera distance
!127
·
created
2 years ago
by
Janis Born
Merged
updated 2 years ago
reduce SSAO artifacts near mesh silhouettes by clamping interpolated normals to camera-facing halfspace
!126
·
created
2 years ago
by
Janis Born
Merged
updated 2 years ago
add viewer config options for sunOffset, sunScale and shadowWorldFadeout
!125
·
created
3 years ago
by
Janis Born
Merged
updated 3 years ago
Canvas: add_bezier()
!124
·
created
3 years ago
by
Aaron Kreuzberg
Merged
updated 3 years ago
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