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  • reduce SSAO artifacts near mesh silhouettes by clamping interpolated normals to camera-facing halfspace
    !126 · created Jul 25, 2022 by Janis Born
    • Merged
    • 0
    updated Jul 26, 2022
  • Take custom FoV into account when computing viewer camera distance
    !127 · created Jul 25, 2022 by Janis Born
    • Merged
    • 0
    updated Jul 26, 2022
  • Add gv::no_backfacing_shadow config (disables shadows when camera is below ground plane)
    !128 · created Jul 25, 2022 by Janis Born
    • Merged
    • 0
    updated Jul 26, 2022
  • Replace tg::optional with cc::optional to remove tg::optional in the long run
    !129 · created Oct 13, 2022 by Julius Nehring-Wirxel
    • Merged
    • 0
    updated Oct 13, 2022
  • fix missing clean-core dependency in CMakeLists.txt
    !131 · created Dec 01, 2022 by Isaak Lim
    • Merged
    • 0
    updated Dec 06, 2022
  • fixed shader bug for ray tracing (Points, Lines) in orthographic rendering mode
    !130 · created Nov 22, 2022 by Aaron Kreuzberg
    • Merged
    • 1
    updated Dec 06, 2022
  • imgui-util: Fix compilation if imgui version has docking
    !132 · created Aug 16, 2023 by Philip Trettner
    • Merged
    • 0
    updated Aug 16, 2023
  • Feature/structured interface
    !106 · created Mar 02, 2021 by Julius Nehring-Wirxel
    • 0
    updated Mar 02, 2021
  • fixed add_triangle
    !105 · created Nov 24, 2020 by Julius Nehring-Wirxel
    • Closed
    • 0
    updated Nov 24, 2020
  • WIP: Feature/update orthogonal
    !83 · created Apr 07, 2020 by Julius Nehring-Wirxel
    • Closed
    • 1
    updated Apr 08, 2020
  • viewer info on close
    !77 · created Feb 05, 2020 by Aaron Grabowy
    • Closed
    • 2
    updated Feb 14, 2020
  • Split assimp model importing into thread-safe IO and OpenGL object creation
    !1 · created Jun 16, 2018 by Jonathan Kunstwald   master
    • Closed
    • 2
    updated Jun 18, 2018
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