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  • Open 1
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  • fixed shader bug for ray tracing (Points, Lines) in orthographic rendering mode
    !130 · created Nov 22, 2022 by Aaron Kreuzberg
    • MERGED
    • 1
    updated Dec 06, 2022
  • fix missing clean-core dependency in CMakeLists.txt
    !131 · created Dec 01, 2022 by Isaak Lim
    • MERGED
    • 0
    updated Dec 06, 2022
  • Replace tg::optional with cc::optional to remove tg::optional in the long run
    !129 · created Oct 13, 2022 by Julius Nehring-Wirxel
    • MERGED
    • 0
    updated Oct 13, 2022
  • Add gv::no_backfacing_shadow config (disables shadows when camera is below ground plane)
    !128 · created Jul 25, 2022 by Janis Born
    • MERGED
    • 0
    updated Jul 26, 2022
  • Take custom FoV into account when computing viewer camera distance
    !127 · created Jul 25, 2022 by Janis Born
    • MERGED
    • 0
    updated Jul 26, 2022
  • reduce SSAO artifacts near mesh silhouettes by clamping interpolated normals to camera-facing halfspace
    !126 · created Jul 25, 2022 by Janis Born
    • MERGED
    • 0
    updated Jul 26, 2022
  • add viewer config options for sunOffset, sunScale and shadowWorldFadeout
    !125 · created Apr 21, 2022 by Janis Born
    • MERGED
    • 0
    updated Apr 22, 2022
  • Canvas: add_bezier()
    !124 · created Feb 15, 2022 by Aaron Kreuzberg
    • MERGED
    • 10
    updated Mar 08, 2022
  • Fix dark lines
    !123 · created Jan 17, 2022 by Max Lyon
    • MERGED
    • 0
    updated Jan 17, 2022
  • make viewer camera FoV configurable via gv::config
    !122 · created Jan 14, 2022 by Janis Born
    • MERGED
    • 0
    updated Jan 14, 2022
  • Fix bug where the picking result was ignored
    !121 · created Dec 07, 2021 by Julius Nehring-Wirxel
    • MERGED
    • 0
    updated Dec 07, 2021
  • supress function
    !120 · created Nov 30, 2021 by Julian Schakib
    • MERGED
    • 0
    updated Nov 30, 2021
  • Fix that shadows can dynamically be en/disabled
    !119 · created Nov 26, 2021 by Julius Nehring-Wirxel
    • MERGED
    • 0
    updated Nov 26, 2021
  • allow (multiplicative) color modulation of textured meshes
    !117 · created Nov 17, 2021 by Janis Born
    • MERGED
    • 0
    updated Nov 19, 2021
  • support for two-colored lines in canvas
    !118 · created Nov 18, 2021 by Max Lyon
    • MERGED
    • 3
    updated Nov 19, 2021
  • add missing mesh definitions
    !116 · created Nov 15, 2021 by Max Lyon
    • MERGED
    • 0
    updated Nov 15, 2021
  • Add colors(...) to tri_ref and line_ref
    !115 · created Nov 09, 2021 by Julius Nehring-Wirxel
    • MERGED
    • 0
    updated Nov 09, 2021
  • Picking functionality
    !111 · created Oct 28, 2021 by Julius Nehring-Wirxel
    • MERGED
    • 17
    updated Nov 08, 2021
  • fixed picking in grid mode
    !114 · created Nov 03, 2021 by Aaron Kreuzberg   jn/develop
    • MERGED
    • 0
    updated Nov 03, 2021
  • fixed outline bug for multiple renderables
    !113 · created Nov 03, 2021 by Aaron Kreuzberg   jn/develop
    • MERGED
    • 0
    updated Nov 03, 2021
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