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Popularity
Use clean-core intrinsic to measure cycles
!140
· created
May 27, 2024
by
Julius Nehring-Wirxel
Merged
updated
Jun 06, 2024
Add add_line for polymesh (half)edge handles
!139
· created
Mar 27, 2024
by
Julius Nehring-Wirxel
Merged
updated
Apr 02, 2024
allow zero camera smoothing, more assertions
!138
· created
Mar 07, 2024
by
Patric Schmitz
Merged
updated
Mar 07, 2024
Fix primitive clipping
!137
· created
Dec 15, 2023
by
Julius Nehring-Wirxel
Merged
updated
Dec 15, 2023
Feature/primitive clipping
!136
· created
Dec 01, 2023
by
Julius Nehring-Wirxel
Merged
updated
Dec 12, 2023
Fix numerical bug in the glow-viewer
!135
· created
Nov 30, 2023
by
Julius Nehring-Wirxel
Merged
updated
Dec 12, 2023
Add configure option cache_window_size
!134
· created
Nov 03, 2023
by
Nils Speetzen
Merged
2
updated
Nov 03, 2023
Feature/imgui fixes
!133
· created
Oct 10, 2023
by
Julius Nehring-Wirxel
Merged
updated
Oct 11, 2023
imgui-util: Fix compilation if imgui version has docking
!132
· created
Aug 16, 2023
by
Philip Trettner
Merged
updated
Aug 16, 2023
fix missing clean-core dependency in CMakeLists.txt
!131
· created
Dec 01, 2022
by
Isaak Lim
Merged
updated
Dec 06, 2022
fixed shader bug for ray tracing (Points, Lines) in orthographic rendering mode
!130
· created
Nov 22, 2022
by
Aaron Kreuzberg
Merged
1
updated
Dec 06, 2022
Replace tg::optional with cc::optional to remove tg::optional in the long run
!129
· created
Oct 13, 2022
by
Julius Nehring-Wirxel
Merged
updated
Oct 13, 2022
Add gv::no_backfacing_shadow config (disables shadows when camera is below ground plane)
!128
· created
Jul 25, 2022
by
Janis Born
Merged
updated
Jul 26, 2022
Take custom FoV into account when computing viewer camera distance
!127
· created
Jul 25, 2022
by
Janis Born
Merged
updated
Jul 26, 2022
reduce SSAO artifacts near mesh silhouettes by clamping interpolated normals to camera-facing halfspace
!126
· created
Jul 25, 2022
by
Janis Born
Merged
updated
Jul 26, 2022
add viewer config options for sunOffset, sunScale and shadowWorldFadeout
!125
· created
Apr 21, 2022
by
Janis Born
Merged
updated
Apr 22, 2022
Canvas: add_bezier()
!124
· created
Feb 15, 2022
by
Aaron Kreuzberg
Merged
10
updated
Mar 08, 2022
Fix dark lines
!123
· created
Jan 17, 2022
by
Max Lyon
Merged
updated
Jan 17, 2022
make viewer camera FoV configurable via gv::config
!122
· created
Jan 14, 2022
by
Janis Born
Merged
updated
Jan 14, 2022
Fix bug where the picking result was ignored
!121
· created
Dec 07, 2021
by
Julius Nehring-Wirxel
Merged
updated
Dec 07, 2021
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