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glow-extras
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develop
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20
ak/develop
ak/grid_bug
ak/jittering
ak/shader_ortho
ak/test_shader
bone-import
born/viewer-style-tweaks
bugfix/nan-fov
bugfix/primitive-clipping
depthtransparent-texture-leak
develop
default
protected
feature/interactive-mouse-pos-window-size
feature/mac-support
feature/msvc-fix
feature/non-smoothed-camera-control
feature/plotting
feature/structured-interface
fix-imgui-docking
fix/imgui-modalwindow-deprecation
hacky_pipeline_revival
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2
0.9.1
0.9.0
22 results
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made box2in3 more resilient
develop
develop
default 2d lifting to y-up
experimental support for 2D in canvas
slightly better error on empty scene
Disable broken ctor for MSVC
feature/msvc-fix
feature/msvc-fix
Trying again...
Try another fix for msvc
Try fixing MSVC problem
Merge branch 'jn/develop' into 'develop'
Fix rendering bug due to zero normal faces
jn/develop
jn/develop
hopefully fixed wrong rendertarget viewports resulting in transparency bugs
Merge branch 'feature/fix-make_renderable' into 'develop'
Fix make_renderable(std::vector<std::array<Pos3, N>>)
Merge branch 'feature/transparent-quadrics' into 'develop'
Allow quatrics to be transparent
Merge branch 'jn/develop' into 'develop'
fixed shader error in no-shading point mode
improved hash for transparency
Use clean-core intrinsic to measure cycles
fixed wrong interpolation
fixed warning in viewer
Merge branch 'jn/develop' into 'develop'
Merge branch 'develop' into jn/develop
Merge branch 'develop' of https://www.graphics.rwth-aachen.de:9000/Glow/glow-extras into develop
Add add_line for pm edges and halfedges
made env map in viewer configurable
Merge branch 'feature/non-smoothed-camera-control' into 'develop'
allow zero camera smoothing, more assertions
feature/non-smo…
feature/non-smoothed-camera-control
add_lines with polymesh
reduced default fov
adapted tg change: horizontal_fov is a strong type
Merge branch 'bugfix/primitive-clipping' into 'develop'
Fix primitive clipping
bugfix/primitiv…
bugfix/primitive-clipping
Merge branch 'feature/primitive-clipping' into 'develop'
Merge branch 'bugfix/nan-fov' into 'develop'
Add option to clip by primitive and not by fragment
Fix duplicate line that caused errors in newer clang-format versions
bugfix/nan-fov
bugfix/nan-fov
Fix numerical bug in the glow-viewer
Merge branch 'develop' into 'develop'
clang format
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