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Commit 935e9509 authored by Philip Trettner's avatar Philip Trettner
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removed doccomment for impl comment

parent 69dc1e4c
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...@@ -184,7 +184,7 @@ public: // gl functions without use ...@@ -184,7 +184,7 @@ public: // gl functions without use
/// Returns the index of a uniform block /// Returns the index of a uniform block
GLuint getUniformBlockIndex(std::string_view name) const; GLuint getUniformBlockIndex(std::string_view name) const;
/// ========================================= UNIFORMS - START ========================================= // ========================================= UNIFORMS - START =========================================
/// Getter for uniforms /// Getter for uniforms
/// If you get linker errors, the type is not supported /// If you get linker errors, the type is not supported
/// Returns default-constructed values for optimized uniforms /// Returns default-constructed values for optimized uniforms
...@@ -215,7 +215,7 @@ public: // gl functions without use ...@@ -215,7 +215,7 @@ public: // gl functions without use
return value; return value;
} }
/// ========================================== UNIFORMS - END ========================================== // ========================================== UNIFORMS - END ==========================================
private: private:
/// Internal generic getter for uniforms /// Internal generic getter for uniforms
......
...@@ -103,7 +103,7 @@ public: // gl functions with use ...@@ -103,7 +103,7 @@ public: // gl functions with use
/// Sets generic uniform data /// Sets generic uniform data
/// CAUTION: bool is assumed as glUniformi (i.e. integer) /// CAUTION: bool is assumed as glUniformi (i.e. integer)
void setUniform(std::string_view name, GLenum uniformType, GLint size, void const* data); void setUniform(std::string_view name, GLenum uniformType, GLint size, void const* data);
/// ========================================== UNIFORMS - END ========================================== // ========================================== UNIFORMS - END ==========================================
/// Invokes the compute shader with the given number of groups /// Invokes the compute shader with the given number of groups
......
...@@ -76,7 +76,7 @@ private: ...@@ -76,7 +76,7 @@ private:
} }
}; };
/// =========== IMPLEMENTATION =========== // =========== IMPLEMENTATION ===========
template <class TextureT> template <class TextureT>
typename TexturePool<TextureT>::SharedTextureT TexturePool<TextureT>::alloc(ShapeT shape) typename TexturePool<TextureT>::SharedTextureT TexturePool<TextureT>::alloc(ShapeT shape)
......
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