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Merge branch 'feature/set_data_initializer_list' into 'develop'
Add initializer list variants for setData(...) See merge request !43
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- scripts/tex-code-gen/texture.hh.tmpl 6 additions, 0 deletionsscripts/tex-code-gen/texture.hh.tmpl
- src/glow/objects/Texture1D.hh 6 additions, 0 deletionssrc/glow/objects/Texture1D.hh
- src/glow/objects/Texture1DArray.hh 6 additions, 0 deletionssrc/glow/objects/Texture1DArray.hh
- src/glow/objects/Texture2D.hh 6 additions, 0 deletionssrc/glow/objects/Texture2D.hh
- src/glow/objects/Texture2DArray.hh 6 additions, 0 deletionssrc/glow/objects/Texture2DArray.hh
- src/glow/objects/Texture3D.hh 6 additions, 0 deletionssrc/glow/objects/Texture3D.hh
- src/glow/objects/TextureBuffer.hh 6 additions, 0 deletionssrc/glow/objects/TextureBuffer.hh
- src/glow/objects/TextureCubeMap.hh 6 additions, 0 deletionssrc/glow/objects/TextureCubeMap.hh
- src/glow/objects/TextureCubeMapArray.hh 6 additions, 0 deletionssrc/glow/objects/TextureCubeMapArray.hh
- src/glow/objects/TextureRectangle.hh 6 additions, 0 deletionssrc/glow/objects/TextureRectangle.hh
- src/glow/objects/UniformBuffer.hh 5 additions, 0 deletionssrc/glow/objects/UniformBuffer.hh
- src/glow/objects/raii/BoundArrayBuffer.hh 7 additions, 0 deletionssrc/glow/objects/raii/BoundArrayBuffer.hh
- src/glow/objects/raii/BoundShaderStorageBuffer.hh 12 additions, 0 deletionssrc/glow/objects/raii/BoundShaderStorageBuffer.hh
- src/glow/objects/raii/BoundUniformBuffer.hh 6 additions, 0 deletionssrc/glow/objects/raii/BoundUniformBuffer.hh
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