VertexArray ignores AttribDivisor when attaching Attributes
suggested fix:
- delete VertexArray.cc:146
- add
glVertexAttribDivisor(va.locationInVAO, a.divisor);
glEnableVertexAttribArray(va.locationInVAO);
after VertexArray.cc:167
suggested fix:
glVertexAttribDivisor(va.locationInVAO, a.divisor);
glEnableVertexAttribArray(va.locationInVAO);
after VertexArray.cc:167