Commit 1c1d1e24 authored by Christopher Tenter's avatar Christopher Tenter
Browse files

fix wrong storage type for integer uniforms

git-svn-id: 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 72695592
......@@ -125,7 +125,7 @@ namespace GLSL {
// separate float int vector because sizeof(int) != sizeof(float) for some compilers
struct UniformVeci : public UniformBase {
ACG::Vec4f val;
ACG::Vec4i val;
int size;
void bind(GLuint _progID) const;
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