Commit 5c772326 authored by Jan Möbius's avatar Jan Möbius
Browse files

Some changes to the build instructions

git-svn-id: 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 4b87971c
......@@ -10,11 +10,10 @@
* \section reqlibs Required libraries
* <ul>
* <li> Qt >= 4.5 ( )</li>
* <li> OpenGL ( )</li>
* <li> GLUT ( )</li>
* <li> GLEW ( )</li>
* <li> GLUT ( )</li>
* <li> GLEW ( )</li>
* <li> freetype2 ( optional )</li>
* <li> ftgl ( optional</li>
* <li> ftgl ( optional</li>
* </ul>
* \section bs Build System
......@@ -54,9 +53,10 @@
* <li> Get Visual Studio >= 2008 </li>
* <li> Get and Install Qt ( >= 4.5 ) </li>
* <li> Set the QTDIR Variable to your Qt Installation directory </li>
* <li> Extract OpenFlipper source code. </li>
* <li> Get all required libraries and install them ( including headers! ). Note for some glut packages:
* Make sure the glut.h header file is in a "GL" subdirectory. CMake won't compile OpenFlipper otherwise. </li>
* <li> Extract OpenFlipper source code. ( If you want to use svn you can get a free svn client from ) </li>
* <li> Download the glew library and install it (The best way is to intall it to c:\libs\glew directory )</li>
* <li> Download and install the glut library ( The best way is to intall it to c:\libs\glut-3.7 directory )</li>
* <li> Rearrange the files in the glut-3.7 directory such that all *.lib and *.dll files are in a c:\libs\glut-3.7\lib subdirectory and the glut.h file is moved to the subdirectory c:\libs\glut-3.7\include\gl\glut.h</li>
* <li> Get cmake for windows from <li>
* <li> Start the cmake gui and select the OpenFlipper toplevel directory as source directory </li>
* <li> Choose a build directory (e.g. create a directory called \c build in OpenFlipper's root dir)</li>
......@@ -67,6 +67,7 @@
* <li> Click generate to create the visual studio project files </li>
* <li> You can now find a Visual Studio solution file (OpenFlipper.sln) in the <b>build</b> directory you chose in cmake </li>
* <li> Now you can build OpenFlipper from within Visual Studio using the newly created project file by starting Build Solution. </li>
* <li> After OpenFlipper is build, move the required DLLs to the Build subdirectory. You need: ...</li>
* </ul>
* Note: If you want to build OpenFlipper as release, you have to set the CMAKE_BUILD_TYPE variable to "Release" before configuring
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