fixed an issue where the texture was not rebuild correctly for rendering
if both REBUILD_GEOMETRY and REBUILD_TEXTURE were set in the rebuild_ flag and the number of faces and vertices in the mesh have not changed closes #1670 git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@16965 383ad7c9-94d9-4d36-a494-682f7c89f535
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