Commit a0a35ce4 authored by Matthias Möller's avatar Matthias Möller
Browse files

fix multitexture switch

git-svn-id: 383ad7c9-94d9-4d36-a494-682f7c89f535
parent e8486b73
......@@ -157,9 +157,9 @@ void FBO::attachTexture2DDepth( GLsizei _width, GLsizei _height, GLuint _interna
glGenTextures(1, &texID);
#ifdef GL_ARB_texture_multisample
GLenum target = GL_TEXTURE_2D;
GLenum target = samples_ ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
GLenum target = GL_TEXTURE_2D;
#endif // GL_ARB_texture_multisample
// store texture id in internal array
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