Commit a2196c44 authored by Jan Möbius's avatar Jan Möbius
Browse files

Fixed wrong availableDrawModes Signature in CoordinateSystemNode

Fixed typos in docs




git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@14482 383ad7c9-94d9-4d36-a494-682f7c89f535
parent dc330043
......@@ -52,7 +52,7 @@ class DLLEXPORT CameraObject : public BaseObjectData {
protected:
/// Initialise current object, including all related nodes.
/// Initialize current object, including all related nodes.
virtual void init(CameraNode* _plane = 0);
//===========================================================================
......
......@@ -120,7 +120,7 @@ boundingBox(Vec3d& _bbMin, Vec3d& _bbMax)
DrawModes::DrawMode
CoordinateSystemNode::
availableDrawModes()
availableDrawModes() const
{
return ( DrawModes::SOLID_SMOOTH_SHADED );
}
......
......@@ -95,7 +95,7 @@ public:
ACG_CLASSNAME(CoordinateSystemNode);
/// return available draw modes
ACG::SceneGraph::DrawModes::DrawMode availableDrawModes();
ACG::SceneGraph::DrawModes::DrawMode availableDrawModes() const;
/// update bounding box
void boundingBox(Vec3d& _bbMin, Vec3d& _bbMax);
......
......@@ -186,7 +186,7 @@ BaseObject* LightObject::copy() {
return dynamic_cast< BaseObject* >(object);
}
/** This function initalizes the light object. It creates the scenegraph nodes.
/** This function initializes the light object. It creates the scenegraph nodes.
*/
void LightObject::init(LightNode* _light, LightNode* _lightVis) {
......
......@@ -93,7 +93,7 @@ class DLLEXPORT LightObject : public BaseObjectData {
protected:
/// Initialise current object, including all related nodes.
/// Initialize current object, including all related nodes.
virtual void init(LightNode* _light = 0, LightNode* _lightVis = 0);
//===========================================================================
......
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