Commit e0616770 authored by Jan Möbius's avatar Jan Möbius
Browse files

Made available draw Modes public in MeshNode2

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@9261 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 84042988
......@@ -337,6 +337,13 @@ public:
*/
void draw(GLState& _state, DrawModes::DrawMode _drawMode);
/** \brief return available draw modes
*
* The drawmodes are constructed based on the mesh properties and the hardware capabilities
* of the system.
*/
ACG::SceneGraph::DrawModes::DrawMode availableDrawModes() const;
private:
// types
enum FaceMode { PER_VERTEX, PER_FACE };
......@@ -356,13 +363,7 @@ private:
*/
void draw_faces(FaceMode _mode);
/** \brief return available draw modes
*
* The drawmodes are constructed based on the mesh properties and the hardware capabilities
* of the system.
*/
ACG::SceneGraph::DrawModes::DrawMode availableDrawModes() const;
private:
......
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