OpenFlipper-Free merge requestshttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests2016-11-16T08:26:48Zhttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/186Implement propvis histograms2016-11-16T08:26:48ZMartin HeistermannImplement propvis histogramsCf. issue #75 Cf. issue #75 OpenFlipper-4.0Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/181Polyline collection2016-10-25T12:05:23ZJan Möbiusmoebius@cs.rwth-aachen.dePolyline collectioncloses #34closes #34OpenFlipper-4.0Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/127Fly to hole in holefiller plugin2016-10-20T08:24:21ZJan Möbiusmoebius@cs.rwth-aachen.deFly to hole in holefiller pluginFly to selected hole
Todo:
* Implement for Poly Meshes?
* Still crashes when holes have been selected, than a new hole is generatedFly to selected hole
Todo:
* Implement for Poly Meshes?
* Still crashes when holes have been selected, than a new hole is generatedOpenFlipper 3.1Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/125Introduce option to always set a newly created object (via addEmpty) to be ta...2016-10-20T08:24:20ZIsaak LimIntroduce option to always set a newly created object (via addEmpty) to be target for most typesI couldn't find a reason for this not to make sense as the default setting.I couldn't find a reason for this not to make sense as the default setting.OpenFlipper 3.0Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/374Resolve "Include what you use job for OpenFlipper"2021-02-01T12:07:40ZJohannes LenzenResolve "Include what you use job for OpenFlipper"Closes #178Closes #178https://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/130Render object mods2016-09-30T19:52:03ZChristopher TenterRender object modsScenegraph nodes can attach/detach mods for RenderObjects to a renderer when the traversal enters/leaves the node. Mods are applied to any object emitted within the node subtree.
ClippingNode makes use of it to add slicing code to the...Scenegraph nodes can attach/detach mods for RenderObjects to a renderer when the traversal enters/leaves the node. Mods are applied to any object emitted within the node subtree.
ClippingNode makes use of it to add slicing code to the shaders.
fix issue #65 Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.de