OpenFlipper-Free merge requestshttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests2015-12-07T14:24:14Zhttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/42Added signals slot to block scenegraph updates2015-12-07T14:24:14ZJan Möbiusmoebius@cs.rwth-aachen.deAdded signals slot to block scenegraph updatesOpenFlipper 3.0Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/36Query object2015-11-27T15:19:39ZChristopher TenterQuery objectadd query object class to ACG/globjectsadd query object class to ACG/globjectsJan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/33Fbo packed depthstencil renderbuffer2015-11-24T18:32:31ZChristopher TenterFbo packed depthstencil renderbufferTried to use a separate stencil attachment on my gpu, but it wasn't working as expected. A packed depth-stencil renderbuffer works fine though.Tried to use a separate stencil attachment on my gpu, but it wasn't working as expected. A packed depth-stencil renderbuffer works fine though.Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/26Add option to choose where texcoords are generated (vertex or fragment shader)2015-11-17T08:13:52ZChristopher TenterAdd option to choose where texcoords are generated (vertex or fragment shader)- draw bspline surface in envmapping draw mode
- output textures in renderobject info string for debugging- draw bspline surface in envmapping draw mode
- output textures in renderobject info string for debuggingJan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/22Triangulator2015-11-17T08:15:28ZChristopher TenterTriangulatorMeshCompiler with ear-clipping triangulation of arbitrary polygonsMeshCompiler with ear-clipping triangulation of arbitrary polygonsOpenFlipper 3.0Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/13Package libs fix2015-11-04T13:19:36ZJan Möbiusmoebius@cs.rwth-aachen.dePackage libs fixFind Physim and Comiso in PackagesFind Physim and Comiso in PackagesJan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/4Stable Triangle BSP Tree2015-10-23T06:11:45ZIsaak LimStable Triangle BSP Treeuse the stable distPointTriangle version in the construction of the triangle BSP tree.use the stable distPointTriangle version in the construction of the triangle BSP tree.Jan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.dehttps://gitlab.vci.rwth-aachen.de:9000/OpenFlipper-Free/OpenFlipper-Free/-/merge_requests/3Stable versions of distPointTriangleSquared and distPointTriangle2015-10-22T15:55:29ZIsaak LimStable versions of distPointTriangleSquared and distPointTriangleadded stable versions (for degenerate triangles return the distance to the longest edge) for distPointTriangleSquared and distPointTriangleadded stable versions (for degenerate triangles return the distance to the longest edge) for distPointTriangleSquared and distPointTriangleJan Möbiusmoebius@cs.rwth-aachen.deJan Möbiusmoebius@cs.rwth-aachen.de