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use pointsize from material dialog for polyline spheres

Christopher Tenter requested to merge polyline_pointsize into master

A few adjustments were needed regarding #54 (closed)

  • switch default draw mode to POINT_SPHERE_SCREEN instead of POINT_SPHERE, because this is the more intuitive mode

  • POINT_SPHERE takes the radius from the material dialog

  • The material dialog spinboxes for point size and line length are converted to QDoubleSpinbox to allow for floating point values. A world scale radius of 1 in POINT_SPHERE mode is already too big, so values between 0 and 1 are needed here

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