/*===========================================================================*\
* *
* OpenFlipper *
* Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen *
* www.openflipper.org *
* *
*---------------------------------------------------------------------------*
* This file is part of OpenFlipper. *
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* OpenFlipper is free software: you can redistribute it and/or modify *
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* following exceptions: *
* *
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* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenFlipper is distributed in the hope that it will be useful, *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
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\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $Author$ *
* $Date$ *
* *
\*===========================================================================*/
//=============================================================================
//
// CLASS ColorTranslator - IMPLEMENTATION
//
//=============================================================================
//== INCLUDES =================================================================
#include "ColorTranslator.hh"
#include
//== NAMESPACES ===============================================================
namespace ACG {
//== IMPLEMENTATION ==========================================================
void
ColorTranslator::
initialize()
{
glGetIntegerv( GL_RED_BITS, &red_bits_ );
glGetIntegerv( GL_GREEN_BITS, &green_bits_ );
glGetIntegerv( GL_BLUE_BITS, &blue_bits_ );
glGetIntegerv( GL_ALPHA_BITS, &alpha_bits_ );
if (red_bits_ > 8) red_bits_ = 8;
if (green_bits_ > 8) green_bits_ = 8;
if (blue_bits_ > 8) blue_bits_ = 8;
if (alpha_bits_ > 8) alpha_bits_ = 8;
red_mask_ = ((1 << red_bits_) - 1);
green_mask_ = ((1 << green_bits_) - 1);
blue_mask_ = ((1 << blue_bits_) - 1);
alpha_mask_ = ((1 << alpha_bits_) - 1);
red_shift_ = 8 - red_bits_;
green_shift_ = 8 - green_bits_;
blue_shift_ = 8 - blue_bits_;
alpha_shift_ = 8 - alpha_bits_;
red_round_ = 1 << (red_shift_ - 1);
green_round_ = 1 << (green_shift_ - 1);
blue_round_ = 1 << (blue_shift_ - 1);
alpha_round_ = 1 << (alpha_shift_ - 1);
initialized_ = true;
}
//-----------------------------------------------------------------------------
Vec4uc
ColorTranslator::
index2color(unsigned int _idx) const
{
assert(initialized());
unsigned char r, g, b, a;
unsigned int idx(_idx+1);
b = ((idx & blue_mask_) << blue_shift_) | blue_round_;
idx >>= blue_bits_;
g = ((idx & green_mask_) << green_shift_) | green_round_;
idx >>= green_bits_;
r = ((idx & red_mask_) << red_shift_) | red_round_;
idx >>= red_bits_;
a = ((idx & alpha_mask_) << alpha_shift_) | alpha_round_;
idx >>= alpha_bits_;
if (!idx)
return Vec4uc(r, g, b, a);
else
{
std::cerr << "Can't convert index " << _idx << " to RGBA\n";
return Vec4uc(0, 0, 0, 0);
}
}
//-----------------------------------------------------------------------------
int
ColorTranslator::
color2index(Vec4uc _rgba) const
{
assert(initialized());
unsigned int result;
result = _rgba[3] >> alpha_shift_;
result <<= red_bits_;
result = _rgba[0] >> red_shift_;
result <<= green_bits_;
result |= _rgba[1] >> green_shift_;
result <<= blue_bits_;
result |= _rgba[2] >> blue_shift_;
return (result-1);
}
//-----------------------------------------------------------------------------
unsigned int
ColorTranslator::max_index() const
{
assert(initialized());
if (red_bits_+green_bits_+blue_bits_+alpha_bits_ == 32)
return 0xffffffff;
else
return (1 << (red_bits_+green_bits_+blue_bits_+alpha_bits_))-1;
}
//=============================================================================
} // namespace ACG
//=============================================================================