/*===========================================================================*\ * * * OpenFlipper * * Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen * * www.openflipper.org * * * *---------------------------------------------------------------------------* * This file is part of OpenFlipper. * * * * OpenFlipper is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenFlipper is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenFlipper. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision: 8876 $ * * $Author: dekkers $ * * $Date: 2010-04-01 14:31:02 +0200 (Do, 01. Apr 2010) $ * * * \*===========================================================================*/ //============================================================================= // // CLASS QtWidgetNode - IMPLEMENTATION // //============================================================================= //== INCLUDES ================================================================= #include "QtWidgetNode.hh" #include //== NAMESPACES =============================================================== namespace ACG { namespace SceneGraph { //== IMPLEMENTATION ========================================================== void QtWidgetNode:: boundingBox(Vec3d& _bbMin, Vec3d& _bbMax) { // No bounding box as this experiment is not really in the scene but above it } //---------------------------------------------------------------------------- DrawModes::DrawMode QtWidgetNode:: availableDrawModes() const { return ( DrawModes::SOLID_FLAT_SHADED ); } //---------------------------------------------------------------------------- void QtWidgetNode:: draw(GLState& _state , DrawModes::DrawMode _drawMode) { double height = 0.0; double width = 0.0; // Project 3d point onto screen ACG::Vec3d projected = _state.project(position_); // Translate widget position to be at the correct position QTransform transform; transform.translate(projected[0],_state.viewport_height() - projected[1]); item_->setTransform(transform); } //============================================================================= } // namespace SceneGraph } // namespace ACG //=============================================================================