/*===========================================================================*\
* *
* OpenFlipper *
* Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen *
* www.openflipper.org *
* *
*---------------------------------------------------------------------------*
* This file is part of OpenFlipper. *
* *
* OpenFlipper is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
* link it with other files to produce an executable, this file does *
* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenFlipper is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenFlipper. If not, *
* see . *
* *
\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision: 8876 $ *
* $Author: dekkers $ *
* $Date: 2010-04-01 14:31:02 +0200 (Do, 01. Apr 2010) $ *
* *
\*===========================================================================*/
//=============================================================================
//
// CLASS QtWidgetNode - IMPLEMENTATION
//
//=============================================================================
//== INCLUDES =================================================================
#include "QtWidgetNode.hh"
#include
//== NAMESPACES ===============================================================
namespace ACG {
namespace SceneGraph {
//== IMPLEMENTATION ==========================================================
void
QtWidgetNode::
boundingBox(Vec3d& _bbMin, Vec3d& _bbMax)
{
// No bounding box as this experiment is not really in the scene but above it
}
//----------------------------------------------------------------------------
DrawModes::DrawMode
QtWidgetNode::
availableDrawModes() const
{
return ( DrawModes::SOLID_FLAT_SHADED );
}
//----------------------------------------------------------------------------
void
QtWidgetNode::
draw(GLState& _state , DrawModes::DrawMode _drawMode)
{
double height = 0.0;
double width = 0.0;
// Project 3d point onto screen
ACG::Vec3d projected = _state.project(position_);
// Translate widget position to be at the correct position
QTransform transform;
transform.translate(projected[0],_state.viewport_height() - projected[1]);
item_->setTransform(transform);
}
//=============================================================================
} // namespace SceneGraph
} // namespace ACG
//=============================================================================