if (EXISTS ${CMAKE_SOURCE_DIR}/${CMAKE_PROJECT_NAME}.cmake) include (${CMAKE_SOURCE_DIR}/${CMAKE_PROJECT_NAME}.cmake) endif () # prevent build in source directory if ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}") message (SEND_ERROR "Building in the source directory is not supported.") message (FATAL_ERROR "Please remove the created \"CMakeCache.txt\" file, the \"CMakeFiles\" directory and create a build directory and call \"${CMAKE_COMMAND} \".") endif ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}") # allow only Debug and Release builds set (CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE) mark_as_advanced (CMAKE_CONFIGURATION_TYPES) # set Debus as default build target if (NOT CMAKE_BUILD_TYPE) set (CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build, options are: Debug, Release." FORCE) endif () # create our output directroy if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build) file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build) endif () # read version from file macro (acg_get_version) file (READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION" _file) string ( REGEX REPLACE "^.*VERSION=([^\n]*).*$" "\\1" _version ${_file} ) string ( REGEX REPLACE "^.*MAJOR=([^\n]*).*$" "\\1" _major ${_file} ) string ( REGEX REPLACE "^.*MINOR=([^\n]*).*$" "\\1" _minor ${_file} ) string ( REGEX REPLACE "^.*PATCH=([^\n]*).*$" "\\1" _patch ${_file} ) set (VERSION ${_version}) set (VERSION_MAJOR ${_major}) set (VERSION_MINOR ${_minor}) set (VERSION_PATCH ${_patch}) endmacro () # set directory structures for the different platforms if (WIN32) set (ACG_PROJECT_DATADIR ".") set (ACG_PROJECT_LIBDIR "lib") set (ACG_PROJECT_BINDIR ".") set (ACG_PROJECT_PLUGINDIR "Plugins") if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}) file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}) endif () else () set (ACG_PROJECT_DATADIR "share/${CMAKE_PROJECT_NAME}") set (ACG_PROJECT_LIBDIR "lib/${CMAKE_PROJECT_NAME}") set (ACG_PROJECT_PLUGINDIR "lib/${CMAKE_PROJECT_NAME}/plugins") set (ACG_PROJECT_BINDIR "bin") endif () # allow a project to modify the directories if (COMMAND acg_modify_project_dirs) acg_modify_project_dirs () endif () # sets default build properties macro (acg_set_target_props target) if (WIN32) set_target_properties ( ${target} PROPERTIES BUILD_WITH_INSTALL_RPATH 1 SKIP_BUILD_RPATH 0 ) elseif (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE) set_target_properties ( ${target} PROPERTIES INSTALL_NAME_DIR "@executable_path/../lib/${CMAKE_PROJECT_NAME}" BUILD_WITH_INSTALL_RPATH 1 SKIP_BUILD_RPATH 0 ) elseif (NOT APPLE) set_target_properties ( ${target} PROPERTIES INSTALL_RPATH "$ORIGIN/../lib/${CMAKE_PROJECT_NAME}" BUILD_WITH_INSTALL_RPATH 1 SKIP_BUILD_RPATH 0 RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_BINDIR}" LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}" ) endif () endmacro () include (AddFileDependencies) include (ACGCompiler) # define INCLUDE_TEMPLATES for everything we build add_definitions (-DINCLUDE_TEMPLATES) # look for selected qt dependencies macro (acg_qt4) if (NOT QT4_FOUND) find_package (Qt4 COMPONENTS QtCore QtGui ${ARGN}) set (QT_USE_QTOPENGL 1) set (QT_USE_QTNETWORK 1) set (QT_USE_QTSCRIPT 1) set (QT_USE_QTSQL 1) set (QT_USE_QTXML 1) set (QT_USE_QTHELP 1) set (QT_USE_QTWEBKIT 1) set (QT_USE_QTUITOOLS 1) include (${QT_USE_FILE}) endif () endmacro () # unsets the given variable macro (acg_unset var) set (${var} "" CACHE INTERNAL "") endmacro () # sets the given variable macro (acg_set var value) set (${var} ${value} CACHE INTERNAL "") endmacro () # test for OpenMP macro (acg_openmp) if (NOT OPENMP_NOTFOUND) find_package(OpenMP) if (OPENMP_FOUND) set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") add_definitions(-DUSE_OPENMP) else () set (OPENMP_NOTFOUND 1) endif () endif () endmacro () # test for FTGL macro (acg_ftgl) find_package (Freetype) if (FREETYPE_FOUND) find_package (FTGL) if (FTGL_FOUND) add_definitions (-DUSE_FTGL) include_directories (${FTGL_INCLUDE_DIR} ${FREETYPE_INCLUDE_DIR_freetype2}) set (FTGL_LIBS ${FREETYPE_LIBRARIES} ${FTGL_LIBRARIES}) endif () endif () endmacro () # append all files with extension "ext" in the "dirs" directories to "ret" macro (acg_append_files ret ext) foreach (_dir ${ARGN}) file (GLOB _files "${_dir}/${ext}") list (APPEND ${ret} ${_files}) endforeach () endmacro () # append all files with extension "ext" in the "dirs" directories and its subdirectories to "ret" macro (acg_append_files_recursive ret ext) foreach (_dir ${ARGN}) file (GLOB_RECURSE _files "${_dir}/${ext}") list (APPEND ${ret} ${_files}) endforeach () endmacro () # drop all "*T.cc" files from list macro (acg_drop_templates list) foreach (_file ${${list}}) if (_file MATCHES "T.cc$") list (REMOVE_ITEM ${list} ${_file}) endif () endforeach () endmacro () # generate moc targets for sources in list macro (acg_qt4_automoc moc_SRCS) qt4_get_moc_flags (_moc_INCS) set (_matching_FILES ) foreach (_current_FILE ${ARGN}) get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE) # if "SKIP_AUTOMOC" is set to true, we will not handle this file here. # here. this is required to make bouic work correctly: # we need to add generated .cpp files to the sources (to compile them), # but we cannot let automoc handle them, as the .cpp files don't exist yet when # cmake is run for the very first time on them -> however the .cpp files might # exist at a later run. at that time we need to skip them, so that we don't add two # different rules for the same moc file get_source_file_property (_skip ${_abs_FILE} SKIP_AUTOMOC) if ( NOT _skip AND EXISTS ${_abs_FILE} ) file (READ ${_abs_FILE} _contents) get_filename_component (_abs_PATH ${_abs_FILE} PATH) string (REGEX MATCHALL "Q_OBJECT" _match "${_contents}") if (_match) get_filename_component (_basename ${_current_FILE} NAME_WE) set (_header ${_abs_FILE}) set (_moc ${CMAKE_CURRENT_BINARY_DIR}/moc_${_basename}.cpp) add_custom_command (OUTPUT ${_moc} COMMAND ${QT_MOC_EXECUTABLE} ARGS ${_moc_INCS} ${_header} -o ${_moc} DEPENDS ${_header} ) add_file_dependencies (${_abs_FILE} ${_moc}) set (${moc_SRCS} ${${moc_SRCS}} ${_moc}) endif () endif () endforeach () endmacro () # generate uic targets for sources in list macro (acg_qt4_autouic uic_SRCS) set (_matching_FILES ) foreach (_current_FILE ${ARGN}) get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE) if ( EXISTS ${_abs_FILE} ) file (READ ${_abs_FILE} _contents) get_filename_component (_abs_PATH ${_abs_FILE} PATH) get_filename_component (_basename ${_current_FILE} NAME_WE) string (REGEX REPLACE "Ui$" "" _cbasename ${_basename}) set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/ui_${_basename}.hh) set (_header ${_basename}.hh) set (_source ${_abs_PATH}/${_cbasename}.cc) add_custom_command (OUTPUT ${_outfile} COMMAND ${QT_UIC_EXECUTABLE} ARGS -o ${_outfile} ${_abs_FILE} DEPENDS ${_abs_FILE}) add_file_dependencies (${_source} ${_outfile}) set (${uic_SRCS} ${${uic_SRCS}} ${_outfile}) endif () endforeach () endmacro () # get all files in directory, but ignore svn macro (acg_get_files_in_dir ret dir) file (GLOB_RECURSE __files RELATIVE "${dir}" "${dir}/*") foreach (_file ${__files}) if (NOT _file MATCHES ".*svn.*") list (APPEND ${ret} "${_file}") endif () endforeach () endmacro () # copy the whole directory without svn files function (acg_copy_after_build target src dst) acg_unset (_files) acg_get_files_in_dir (_files ${src}) foreach (_file ${_files}) add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${src}/${_file}" "${dst}/${_file}" ) endforeach () endfunction () # install the whole directory without svn files function (acg_install_dir src dst) acg_unset (_files) acg_get_files_in_dir (_files ${src}) foreach (_file ${_files}) get_filename_component (_file_PATH ${_file} PATH) install(FILES "${src}/${_file}" DESTINATION "${dst}/${_file_PATH}" ) endforeach () endfunction () # extended version of add_executable that also copies output to out Build directory function (acg_add_executable _target) add_executable (${_target} ${ARGN}) # set common target properties defined in common.cmake acg_set_target_props (${_target}) if (WIN32) # copy exe file to "Build" directory # Visual studio will create this file in a subdirectory so we can't use # RUNTIME_OUTPUT_DIRECTORY directly here add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${_target}.exe ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_BINDIR}/${_target}.exe) elseif (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${_target} ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_BINDIR}/${_target}) endif () if (NOT ACG_PROJECT_MACOS_BUNDLE OR NOT APPLE) install (TARGETS ${_target} DESTINATION ${ACG_PROJECT_BINDIR}) endif () endfunction () # extended version of add_library that also copies output to out Build directory function (acg_add_library _target _libtype) if (${_libtype} STREQUAL SHAREDANDSTATIC) set (_type SHARED) if (NOT WIN32) set (_and_static 1) else () set (_and_static 0) endif () else () set (_type ${_libtype}) set (_and_static 0) endif () add_library (${_target} ${_type} ${ARGN} ) # acg_get_version() # # set_target_properties (${_target} PROPERTIES VERSION ${VERSION-MAJOR}.${VERSION-MINOR} # SOVERSION ${VERSION-MAJOR}.${VERSION-MINOR} ) # # set common target properties defined in common.cmake acg_set_target_props (${_target}) if (_and_static) add_library (${_target}Static STATIC ${ARGN}) # set common target properties defined in common.cmake acg_set_target_props (${_target}Static) if (NOT APPLE) # todo : create correct so names set_target_properties (${_target}Static PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}" ) # todo : rename the lib to omit the static name extension install (TARGETS ${_target}Static RUNTIME DESTINATION ${ACG_PROJECT_BINDIR} LIBRARY DESTINATION ${ACG_PROJECT_LIBDIR} ARCHIVE DESTINATION ${ACG_PROJECT_LIBDIR} ) endif () endif () if (WIN32) # copy exe file to "Build" directory # Visual studio will create this file in a subdirectory so we can't use # RUNTIME_OUTPUT_DIRECTORY directly here if (${_type} STREQUAL SHARED) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${_target}.dll ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_BINDIR}/${_target}.dll) elseif (${_type} STREQUAL MODULE) if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}) file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}) endif () add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${_target}.dll ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}/${_target}.dll) endif () if (${_type} STREQUAL SHARED OR ${_type} STREQUAL STATIC) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${_target}.lib ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/${_target}.lib) endif () elseif (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE) if (${_type} STREQUAL SHARED) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/lib${_target}.dylib ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/lib${_target}.dylib) elseif (${_type} STREQUAL MODULE) if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}) file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}) endif () add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/lib${_target}.so ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}/lib${_target}.so) elseif (${_type} STREQUAL STATIC) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/lib${_target}.a ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/lib${_target}.a) endif () if (_and_static) add_custom_command (TARGET ${_target}Static POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/lib${_target}Static.a ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/lib${_target}.a) endif () elseif (NOT APPLE AND _and_static) add_custom_command (TARGET ${_target}Static POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/lib${_target}Static.a ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/lib${_target}.a) endif () if (NOT ACG_PROJECT_MACOS_BUNDLE OR NOT APPLE) if (${_type} STREQUAL SHARED OR ${_type} STREQUAL STATIC ) install (TARGETS ${_target} RUNTIME DESTINATION ${ACG_PROJECT_BINDIR} LIBRARY DESTINATION ${ACG_PROJECT_LIBDIR} ARCHIVE DESTINATION ${ACG_PROJECT_LIBDIR}) elseif (${_type} STREQUAL MODULE) install (TARGETS ${_target} DESTINATION ${ACG_PROJECT_PLUGINDIR}) endif () endif () endfunction ()