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  • ACGL - Aachen Computer Graphics Library
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    Intended to speed up graphics/OpenGL prototyping. Developed by Lars Krecklau and Robert Menzel with help from Andreas Neu, Janis Born, Kersten Schuster, Ole Untzelmann, based on prior work from Lars Krecklau.
    
    Included third-party software:
    * Includes lodepng by Lode Vandevenne, unchanged except for the include path in lodepng.cpp. lodepng is provided as-is, see license text in the lodepng source code.
    * Includes OpenGL loader code created by a modified glLoadGen by Jason McKesson.
    * Includes GLM by Christophe Riccio.
    * Includes data type definitions from libspnav header originally by John Tsiombikas (see mini_spnav.h for details).
    * Includes RGBE/Radiance image import by Bruce Walter (code provided 'as-is') minimally adjusted to reduce compiler warnings.
    
    See LICENSE.TXT for licensing information.
    
    Additional documentation: http://www.graphics.rwth-aachen.de/redmine/projects/acgl/wiki