BaseObjectData.cc 6.12 KB
Newer Older
Jan Möbius's avatar
 
Jan Möbius committed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
//=============================================================================
//
//                               OpenFlipper
//        Copyright (C) 2008 by Computer Graphics Group, RWTH Aachen
//                           www.openflipper.org
//
//-----------------------------------------------------------------------------
//
//                                License
//
//  OpenFlipper is free software: you can redistribute it and/or modify
//  it under the terms of the GNU Lesser General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
// 
//  OpenFlipper is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU Lesser General Public License for more details.
// 
//  You should have received a copy of the GNU Lesser General Public License
//  along with OpenFlipper.  If not, see <http://www.gnu.org/licenses/>.
//
//-----------------------------------------------------------------------------
//
//   $Revision$
//   $Author$
//   $Date$
//
//=============================================================================




//=============================================================================
//
//  MyTypes
//
//=============================================================================

#define BASEOBJECTDATA_C


//== INCLUDES =================================================================

#include "Types.hh"
#include <OpenFlipper/common/GlobalOptions.hh>

//== TYPEDEFS =================================================================

//== CLASS DEFINITION =========================================================
   
BaseObjectData::BaseObjectData( SeparatorNode* _rootNode ) :
  BaseObject(),
  path_("."),
  rootNode_(_rootNode),           
  separatorNode_(0),
  manipulatorNode_(0),
  materialNode_(0)
{
  init();
}

BaseObjectData::~BaseObjectData() {
  if ( separatorNode_ != 0 ) {
    separatorNode_->delete_subtree();
  }
  
}

void BaseObjectData::cleanup() {
  path_       = ".";
  
  // Delete everything below the seperator node on top of the object. This will remove the complete subtree.
  if ( separatorNode_ == 0 )
    std::cerr << "cleanup : separatorNode_ is already 0" << std::endl;
  else {
    separatorNode_->delete_subtree();
    separatorNode_   = 0;
    manipulatorNode_ = 0;
    materialNode_    = 0;
    
    additionalNodes_.clear();
  }
  
  BaseObject::cleanup();
  
  BaseObjectData::init();
}

void BaseObjectData::init() {
  // Create seperatorNode for Object only if it does not exist.
  if ( separatorNode_ == 0 )
    separatorNode_       = new SeparatorNode((BaseNode*)rootNode_,"NEW Object");
  else 
    std::cerr << "Separator Node already exists. this should not happen!" << std::endl;
  
  if ( manipulatorNode_ == 0 ) {
    manipulatorNode_      = new ManipulatorNode(baseNode(),"NEW ManipulatorNode");
    manipulatorNode_->set_status( ACG::SceneGraph::ManipulatorNode::HideNode );
  }
  else 
    std::cerr << "Manipulator Node already exists. this should not happen!" << std::endl;
  if ( materialNode_ == 0 )
    materialNode_         = new MaterialNode(manipulatorNode(),  "New Material");
}


// ===============================================================================
// Name and path Handling
// ===============================================================================

void BaseObjectData::setFromFileName(QString _filename ) {
  QString str = _filename;
  path_ = str.section(OpenFlipper::Options::dirSeparator(),0,-2);
  setName(str.section(OpenFlipper::Options::dirSeparator(),-1));
}

void BaseObjectData::setName( QString _name ) {
  BaseObject::setName( _name );
  
  std::string nodename = std::string("SeparatorNode for object " + _name.toUtf8());
  separatorNode_->name( nodename );
  
  nodename = std::string("ManipulatorNode for object " + _name.toUtf8());
  manipulatorNode_->name( nodename );
  
  nodename = std::string(_name.toUtf8() + "'s Material" );
  materialNode_->name( nodename );
}


QString BaseObjectData::path(){
  return path_;
}

void BaseObjectData::path(QString _path ) {
  path_ = _path; 
}

// ===============================================================================
// Object visualization
// ===============================================================================

void BaseObjectData::show() {
  separatorNode_->set_status( ACG::SceneGraph::BaseNode::Active  ); 
  visible_ = true;
}

void BaseObjectData::hide() {
  separatorNode_->set_status( ACG::SceneGraph::BaseNode::HideSubtree ); 
  visible_ = false;
}

SeparatorNode* BaseObjectData::baseNode() {
  return separatorNode_;  
}

ManipulatorNode* BaseObjectData::manipulatorNode() {
  return manipulatorNode_; 
}

MaterialNode* BaseObjectData::materialNode() {
  return materialNode_; 
}

void BaseObjectData::setBaseColor(ACG::Vec4f _color) {
  materialNode_->set_base_color(_color);  
}

bool BaseObjectData::manipPlaced() {
  return manipPlaced_;
}

void BaseObjectData::manipPlaced( bool _placed ) {
  manipPlaced_ = _placed;
}

// ===============================================================================
// Picking 
// ===============================================================================

bool BaseObjectData::picked( uint /* _node_idx */ ) {
 return false; 
}

// ===============================================================================
// Content Nodes
// ===============================================================================
void BaseObjectData::update()
{

}

// ===============================================================================
// Additional Nodes
// ===============================================================================

bool BaseObjectData::hasAdditionalNode(QString _pluginName, QString _nodeName , int _id )
{
  QString index;
  index.setNum(_id);
  QString searchname = _pluginName+"#"+_nodeName+"#"+index;
   
  for ( uint i =0 ; i < additionalNodes_.size() ; ++i ) {
    if (additionalNodes_[i].second == searchname )
      return true;
  }
  
  return false;
}

  
//=============================================================================