Commit 077688f9 authored by Jan Möbius's avatar Jan Möbius
Browse files

Updated changelog

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@10319 383ad7c9-94d9-4d36-a494-682f7c89f535
parent eea8cdaf
/*! \page changelog Changelog /*! \page changelog Changelog
* *
* - <b>OpenFlipper 1.0 ( ? , 10214 )</b> * - <b>OpenFlipper 1.0 ( ? , 10318 )</b>
* - <b>ACG</b> * - <b>ACG</b>
* - GLState * - GLState
* - Enable or disable Mipmapping * - Enable or disable Mipmapping
...@@ -26,6 +26,8 @@ ...@@ -26,6 +26,8 @@
* - New HALFEDGE and HALFEDGE_COLORED draw mode * - New HALFEDGE and HALFEDGE_COLORED draw mode
* - Fixed a bug in MeshNode2T that would permanently change the depth comparison function instead of only temporarily * - Fixed a bug in MeshNode2T that would permanently change the depth comparison function instead of only temporarily
* - Correctly unbind texture if bound in MeshNode * - Correctly unbind texture if bound in MeshNode
* - PlaneNode
* - Fixed an error in the nonzero normal detection in PlaneNode::setPosition.
* - Quaternions * - Quaternions
* - Matrix constructor added * - Matrix constructor added
* - Added dual quaternions * - Added dual quaternions
...@@ -49,6 +51,7 @@ ...@@ -49,6 +51,7 @@
* - Removed light handling completely ( -> Plugin-TypeLight) * - Removed light handling completely ( -> Plugin-TypeLight)
* - Added options to enable or disable mipmapping * - Added options to enable or disable mipmapping
* - Set minimal scene size for startup to 10 * - Set minimal scene size for startup to 10
* - Implemented zoom to for orthogonal projection mode
* - Key Handling * - Key Handling
* - Fixed alt-key bug where last mode was not restored correctly on windows * - Fixed alt-key bug where last mode was not restored correctly on windows
* - Info * - Info
...@@ -58,6 +61,9 @@ ...@@ -58,6 +61,9 @@
* - Fixed bug when filename extensions with capital letters where not marked as supported * - Fixed bug when filename extensions with capital letters where not marked as supported
* - Add files opened via commandLine to recent files * - Add files opened via commandLine to recent files
* - Fixed bug which overrides colors loaded from files with random colors * - Fixed bug which overrides colors loaded from files with random colors
* - Fixed bug where objectDeleted(int) was called after the actual object is delete (making it impossible to cleanup on that signal)
* - Options
* - Some gui cleanup for options widget
* - Snapshots * - Snapshots
* - Remember last states for snapshot dialog * - Remember last states for snapshot dialog
* - Render snapshots offscreen (Arbitrary size) * - Render snapshots offscreen (Arbitrary size)
...@@ -76,16 +82,26 @@ ...@@ -76,16 +82,26 @@
* - Bugfixes * - Bugfixes
* - Fixed wrong lower value computed for bounding boxes (wrong initialization clamping bounding box to upper part of (0.0,0.0,0.0) ) * - Fixed wrong lower value computed for bounding boxes (wrong initialization clamping bounding box to upper part of (0.0,0.0,0.0) )
* - PolyLineObjects * - PolyLineObjects
* - <b>New Plugins</b>
* - Backup
* - Added Backup plugin to free branch
* - Subdivider
* - Added OpenMesh subdivider plugin to the free branch
* - <b>Plugins</b> * - <b>Plugins</b>
* - DataControl * - DataControl
* - Added Object name and ID display to Datacontrol popup menu * - Added Object name and ID display to Datacontrol popup menu
* - Better on/off visualization for light sources
* - Decimater * - Decimater
* - Support backup plugin ( ->undo ) * - Support backup plugin ( ->undo )
* - FileOBJ * - FileOBJ
* - Bugfix for negative indices for vertices * - Bugfix for negative indices for vertices
* - Save texxtures and material files * - Save texxtures and material files
* - Support negative vertex index for spline curves and surfaces
* - Fixed bug reading knot vector in wrong order for spline surfaces
* - FileOFF * - FileOFF
* - Bugfix for crash when reading degenerate faces * - Bugfix for crash when reading degenerate faces
* - FilePLY
* - Switch to point rendering if only points where read
* - Info * - Info
* - Bugfix -> Dihedral angle for quad meshes computed wrong * - Bugfix -> Dihedral angle for quad meshes computed wrong
* - Improved performance when floodfilling mesh in order to count connected components. * - Improved performance when floodfilling mesh in order to count connected components.
......
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